{"id":28642229,"url":"https://github.com/break-core/doshin-gc","last_synced_at":"2025-06-12T23:02:03.695Z","repository":{"id":288944832,"uuid":"969541684","full_name":"break-core/doshin-gc","owner":"break-core","description":"A WIP matching decompilation of Doshin the Giant (GameCube)","archived":false,"fork":false,"pushed_at":"2025-05-12T01:31:05.000Z","size":424,"stargazers_count":0,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-05-12T02:34:57.035Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Python","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"cc0-1.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/break-core.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-04-20T11:43:24.000Z","updated_at":"2025-05-12T01:31:09.000Z","dependencies_parsed_at":"2025-05-12T02:28:09.491Z","dependency_job_id":"3b5616e7-1ad4-405a-9728-6377294269e2","html_url":"https://github.com/break-core/doshin-gc","commit_stats":null,"previous_names":["break-core/doshin-gc"],"tags_count":0,"template":false,"template_full_name":"encounter/dtk-template","purl":"pkg:github/break-core/doshin-gc","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/break-core%2Fdoshin-gc","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/break-core%2Fdoshin-gc/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/break-core%2Fdoshin-gc/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/break-core%2Fdoshin-gc/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/break-core","download_url":"https://codeload.github.com/break-core/doshin-gc/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/break-core%2Fdoshin-gc/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":259546383,"owners_count":22874557,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-06-12T23:00:58.834Z","updated_at":"2025-06-12T23:02:03.663Z","avatar_url":"https://github.com/break-core.png","language":"Python","funding_links":[],"categories":["Nintendo Wii","Game \u0026 Studio Tools","Reverse Engineering"],"sub_categories":["Nintendo EAD","Projects"],"readme":"Doshin the Giant  \n[![Build Status]][actions] [![Discord Badge]][discord]\n=============\n\n[Build Status]: https://github.com/break-core/doshin-gc/actions/workflows/build.yml/badge.svg\n[actions]: https://github.com/break-core/doshin-gc/actions/workflows/build.yml\n\n[Discord Badge]: https://img.shields.io/discord/727908905392275526?color=%237289DA\u0026logo=discord\u0026logoColor=%23FFFFFF\n[discord]: https://discord.gg/xq9ZkEjE9p\n\nA work-in-progress decompilation of Doshin the Giant (GameCube ver).\n\nThis repository does **not** contain any game assets or assembly whatsoever. An existing copy of the game is required.\n\nSupported versions:\n\n- `GKDP01`: Rev 0 (EU)\n\nTODO LIST\n====\n- [ ] Label EVERYTHING in symbols.txt\n\n- [ ] Split a good amount of files\n\n- [ ] Actually get to matching code\n\n- [ ] Layout and headers\n\nDependencies\n============\n\nWindows\n--------\n\nOn Windows, it's **highly recommended** to use native tooling. WSL or msys2 are **not** required.  \nWhen running under WSL, [objdiff](#diffing) is unable to get filesystem notifications for automatic rebuilds.\n\n- Install [Python](https://www.python.org/downloads/) and add it to `%PATH%`.\n  - Also available from the [Windows Store](https://apps.microsoft.com/store/detail/python-311/9NRWMJP3717K).\n- Download [ninja](https://github.com/ninja-build/ninja/releases) and add it to `%PATH%`.\n  - Quick install via pip: `pip install ninja`\n\nmacOS\n------\n\n- Install [ninja](https://github.com/ninja-build/ninja/wiki/Pre-built-Ninja-packages):\n\n  ```sh\n  brew install ninja\n  ```\n\n- Install [wine-crossover](https://github.com/Gcenx/homebrew-wine):\n\n  ```sh\n  brew install --cask --no-quarantine gcenx/wine/wine-crossover\n  ```\n\nAfter OS upgrades, if macOS complains about `Wine Crossover.app` being unverified, you can unquarantine it using:\n\n```sh\nsudo xattr -rd com.apple.quarantine '/Applications/Wine Crossover.app'\n```\n\nLinux\n------\n\n- Install [ninja](https://github.com/ninja-build/ninja/wiki/Pre-built-Ninja-packages).\n- For non-x86(_64) platforms: Install wine from your package manager.\n  - For x86(_64), [wibo](https://github.com/decompals/wibo), a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.\n\nBuilding\n========\n\n- Clone the repository:\n\n  ```sh\n  git clone https://github.com/my/repo.git\n  ```\n\n- Copy your game's disc image to `orig/GAMEID`.\n  - Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, NFS, GCZ, TGC\n  - After the initial build, the disc image can be deleted to save space.\n\n- Configure:\n\n  ```sh\n  python configure.py\n  ```\n\n  To use a version other than `GAMEID` (USA), specify it with `--version`.\n\n- Build:\n\n  ```sh\n  ninja\n  ```\n\nDiffing\n=======\n\nOnce the initial build succeeds, an `objdiff.json` should exist in the project root.\n\nDownload the latest release from [encounter/objdiff](https://github.com/encounter/objdiff). Under project settings, set `Project directory`. The configuration should be loaded automatically.\n\nSelect an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, `configure.py`, `splits.txt` or `symbols.txt`.\n\n![](assets/objdiff.png)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbreak-core%2Fdoshin-gc","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbreak-core%2Fdoshin-gc","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbreak-core%2Fdoshin-gc/lists"}