{"id":23240846,"url":"https://github.com/brooswit/godot-ld-client-sdk","last_synced_at":"2025-10-26T23:31:23.420Z","repository":{"id":49359969,"uuid":"517468090","full_name":"brooswit/godot-ld-client-sdk","owner":"brooswit","description":"Unofficial LaunchDarkly Client-side SDK for Godot","archived":false,"fork":false,"pushed_at":"2022-08-20T02:23:03.000Z","size":1074,"stargazers_count":4,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-12-19T05:14:20.579Z","etag":null,"topics":["feature-flags","feature-toggles","gdscript","godot","launchdarkly-sdk"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/brooswit.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2022-07-25T00:22:25.000Z","updated_at":"2024-02-27T20:52:52.000Z","dependencies_parsed_at":"2022-08-12T20:10:50.181Z","dependency_job_id":null,"html_url":"https://github.com/brooswit/godot-ld-client-sdk","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/brooswit%2Fgodot-ld-client-sdk","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/brooswit%2Fgodot-ld-client-sdk/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/brooswit%2Fgodot-ld-client-sdk/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/brooswit%2Fgodot-ld-client-sdk/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/brooswit","download_url":"https://codeload.github.com/brooswit/godot-ld-client-sdk/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":238411777,"owners_count":19467718,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["feature-flags","feature-toggles","gdscript","godot","launchdarkly-sdk"],"created_at":"2024-12-19T05:14:22.207Z","updated_at":"2025-10-26T23:31:22.969Z","avatar_url":"https://github.com/brooswit.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Unofficial LaunchDarkly SDK for Godot\n\nThis readme was adapted from readmes for official LaunchDarkly SDKs. \n\nThe LaunchDarkly Client-Side SDK for Godot is designed primarily for use by code that is deployed to an end user, such as in a desktop application or a smart device. It follows the client-side LaunchDarkly model for single-user contexts (much like our mobile or JavaScript SDKs). It is not intended for use in multi-user systems such as web servers and applications.\n\nThis is not a supported LaunchDarkly product. Do not reach out to LaunchDarkly support for help.\n\n## LaunchDarkly overview\n\n[LaunchDarkly](https://www.launchdarkly.com) is a feature management platform that serves over 100 billion feature flags daily to help teams build better software, faster. [Get started](https://docs.launchdarkly.com/home/getting-started) using LaunchDarkly today!\n\n[![Twitter Follow](https://img.shields.io/twitter/follow/launchdarkly.svg?style=social\u0026label=Follow\u0026maxAge=2592000)](https://twitter.com/intent/follow?screen_name=launchdarkly)\n\n## Getting started\n\n1. Download LaunchDarkly.gd\n2. Configure your project to auto-load LaunchDarkly.gd\n\nRefer to the [Godot documentation](https://docs.godotengine.org/en/stable/tutorials/scripting/singletons_autoload.html) for instructions on configuring your project to auto-load the SDK\n## Learn more\n\nCheck out our [documentation](https://docs.launchdarkly.com) for in-depth instructions on configuring and using LaunchDarkly.\n\n## Contributing\n\nThis project is not feature complete. You can evaluate flags, but that is about it. My goal is to achieve full feature parity eventually, but this is a personal project and it will take time.\n\nI encourage pull requests and other contributions from the community. Check out our [contributing guidelines](CONTRIBUTING.md) for instructions on how to contribute to this SDK.\n\n## About LaunchDarkly\n\n* LaunchDarkly is a continuous delivery platform that provides feature flags as a service and allows developers to iterate quickly and safely. We allow you to easily flag your features and manage them from the LaunchDarkly dashboard.  With LaunchDarkly, you can:\n    * Roll out a new feature to a subset of your users (like a group of users who opt-in to a beta tester group), gathering feedback and bug reports from real-world use cases.\n    * Gradually roll out a feature to an increasing percentage of users, and track the effect that the feature has on key metrics (for instance, how likely is a user to complete a purchase if they have feature A versus feature B?).\n    * Turn off a feature that you realize is causing performance problems in production, without needing to re-deploy, or even restart the application with a changed configuration file.\n    * Grant access to certain features based on user attributes, like payment plan (eg: users on the ‘gold’ plan get access to more features than users in the ‘silver’ plan). Disable parts of your application to facilitate maintenance, without taking everything offline.\n* LaunchDarkly provides feature flag SDKs for a wide variety of languages and technologies. Check out [our documentation](https://docs.launchdarkly.com/sdk) for a complete list.\n* Explore LaunchDarkly\n    * [launchdarkly.com](https://www.launchdarkly.com/ \"LaunchDarkly Main Website\") for more information\n    * [docs.launchdarkly.com](https://docs.launchdarkly.com/  \"LaunchDarkly Documentation\") for our documentation and SDK reference guides\n    * [apidocs.launchdarkly.com](https://apidocs.launchdarkly.com/  \"LaunchDarkly API Documentation\") for our API documentation\n    * [launchdarkly.com/blog](https://launchdarkly.com/blog/  \"LaunchDarkly Blog Documentation\") for the latest product updates\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbrooswit%2Fgodot-ld-client-sdk","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbrooswit%2Fgodot-ld-client-sdk","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbrooswit%2Fgodot-ld-client-sdk/lists"}