{"id":24849353,"url":"https://github.com/bugbiteme/hardcoreparkour","last_synced_at":"2025-10-27T20:41:19.012Z","repository":{"id":71384602,"uuid":"72813745","full_name":"bugbiteme/hardcoreparkour","owner":"bugbiteme","description":"Playing with gdx-lib framwork","archived":false,"fork":false,"pushed_at":"2016-11-13T19:10:05.000Z","size":127516,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-01-31T12:36:16.237Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/bugbiteme.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2016-11-04T04:16:07.000Z","updated_at":"2016-11-13T19:10:07.000Z","dependencies_parsed_at":"2023-07-07T04:46:15.133Z","dependency_job_id":null,"html_url":"https://github.com/bugbiteme/hardcoreparkour","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bugbiteme%2Fhardcoreparkour","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bugbiteme%2Fhardcoreparkour/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bugbiteme%2Fhardcoreparkour/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/bugbiteme%2Fhardcoreparkour/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/bugbiteme","download_url":"https://codeload.github.com/bugbiteme/hardcoreparkour/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245642730,"owners_count":20648907,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-01-31T12:30:56.429Z","updated_at":"2025-10-27T20:41:13.947Z","avatar_url":"https://github.com/bugbiteme.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"# hardcoreparkour\n\n##Built using IntelliJ IDEA\nhttps://github.com/libgdx/libgdx/wiki/Gradle-and-Intellij-IDEA\n\n##Template created with libGDX\n- https://libgdx.badlogicgames.com\n\nInstructions for setting up libGDX can be found on that site as well\n\n\n##Game developement walk through video on YouTube\n- https://www.youtube.com/watch?v=85A1w1iD2oA\u0026list=PL-2t7SM0vDfdYJ5Pq9vxeivblbZuFvGJK\u0026index=1\n\n##Lots of other cool project tutorials by the same dude:\n- https://www.youtube.com/user/ForeignGuyMike/playlists\n\n##Integrating IntelliJ with git\n- https://www.jetbrains.com/help/idea/2016.2/using-git-integration.html\n\nOne thing that is very cool. If you have set up git for yor project \ndirectory the old fashion way, IntelliJ will automatically detect the \ngit files and allow you to add/commit/push your code through the IDE by\nclicking and keyboard shortcuts. Still ok to do ye olde way via CLI.\n\n##Compile and run in browser\n- ./gradlew html:superDev\n\n##Compile for web server deployment\n- ./gradlew html:dist\n- web application can be found in html/build\n- you can test application locally by running a light weight python based web server within *build*\n  - python -m SimpleHTTPServer\n  - point browser to localhost:8000\n- when you are ready to push to cf, create a war of all the contents in /html/build/dist\n  - jar cvf app.jar * (from inside the build folder)\n- now you can push the jar to cf\n  - cf push *app name* -p app.jar\n\n##See my work in progress\n- http://test3-lsl.cfapps.io/\n- press 'z' to make the box jump\n=======\nAndroid SDK Path on Windows: C:\\Users\\*user*\\AppData\\Local\\Android\\android-sdk\n\n## notes while troubleshooting\n- got error: \"GwtApplication: exception: InflaterinputStream not supported in GWT\" when deploying to web\n - fix: remade the map using \"Bas64 Uncompressed\" format and now the web version works\n  - Base64 Compressed was causing failure\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbugbiteme%2Fhardcoreparkour","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fbugbiteme%2Fhardcoreparkour","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fbugbiteme%2Fhardcoreparkour/lists"}