{"id":21422024,"url":"https://github.com/c272/eslr","last_synced_at":"2025-03-16T20:20:35.700Z","repository":{"id":116468974,"uuid":"162613610","full_name":"c272/eSLR","owner":"c272","description":"A C# CPU emulation package for the Sharp LR35902, used in the original GameBoy.","archived":false,"fork":false,"pushed_at":"2019-01-14T11:05:21.000Z","size":32,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-01-23T06:45:12.732Z","etag":null,"topics":["c-sharp","cpu-emulator"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/c272.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-12-20T17:56:44.000Z","updated_at":"2021-02-05T05:44:25.000Z","dependencies_parsed_at":null,"dependency_job_id":"65542be5-ebe1-436f-a1f0-59db17713205","html_url":"https://github.com/c272/eSLR","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/c272%2FeSLR","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/c272%2FeSLR/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/c272%2FeSLR/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/c272%2FeSLR/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/c272","download_url":"https://codeload.github.com/c272/eSLR/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243925990,"owners_count":20369914,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["c-sharp","cpu-emulator"],"created_at":"2024-11-22T20:41:33.240Z","updated_at":"2025-03-16T20:20:35.676Z","avatar_url":"https://github.com/c272.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# eSLR\n*A C# CPU emulation package for the Sharp LR35902, used in the original GameBoy.*\n\n## Introduction\nWelcome! This repository is the home for eSLR, a C# SLR35902 emulator, a CPU extremely similar in opcode setup and architecture to the Zilog Z80. Due to this, the emulator can also be used to emulate a basic Z80 by putting it in \"Zilog Mode\", however this is currently experimental and untested, and not recommended. For another more stable Zilog emulator, try [z80nuget](https://github.com/sklivvz/z80).\n\n## Usage\nTo use the CPU class library, set up your code like so:\n  \n    ...\n  \n    public void Main() {\n      var myCPU = new eSLR();\n      myCPU.state = State.ProcessorStates.NORMAL;\n\n      //Hook up your memory controller here.\n      myCPU.SaveByte = mySaveByteFunction;\n      ...\n\n      //Set the PC to somewhere in memory and go!\n      myCPU.reg.PC = 0x0FF;\n      myCPU.exec();\n    }\n  \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fc272%2Feslr","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fc272%2Feslr","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fc272%2Feslr/lists"}