{"id":35384936,"url":"https://github.com/caca2331/kirikiri-speed-controller","last_synced_at":"2026-01-13T19:35:03.029Z","repository":{"id":328609912,"uuid":"1111473219","full_name":"caca2331/kirikiri-speed-controller","owner":"caca2331","description":"Adjusts audio speed for Windows games","archived":false,"fork":false,"pushed_at":"2026-01-03T10:23:44.000Z","size":730,"stargazers_count":5,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-01-07T21:00:12.204Z","etag":null,"topics":["directsound","kirikiri","krkr","soundtouch","unity","wasapi","wasapi-audio-capture"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/caca2331.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":"AGENTS.md","dco":null,"cla":null}},"created_at":"2025-12-07T02:12:55.000Z","updated_at":"2026-01-04T09:34:56.000Z","dependencies_parsed_at":"2026-01-08T18:10:43.289Z","dependency_job_id":null,"html_url":"https://github.com/caca2331/kirikiri-speed-controller","commit_stats":null,"previous_names":["caca2331/kirikiri-speed-control","caca2331/kirikiri-speed-controller"],"tags_count":5,"template":false,"template_full_name":null,"purl":"pkg:github/caca2331/kirikiri-speed-controller","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/caca2331%2Fkirikiri-speed-controller","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/caca2331%2Fkirikiri-speed-controller/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/caca2331%2Fkirikiri-speed-controller/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/caca2331%2Fkirikiri-speed-controller/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/caca2331","download_url":"https://codeload.github.com/caca2331/kirikiri-speed-controller/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/caca2331%2Fkirikiri-speed-controller/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28397826,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-13T14:36:09.778Z","status":"ssl_error","status_checked_at":"2026-01-13T14:35:19.697Z","response_time":56,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["directsound","kirikiri","krkr","soundtouch","unity","wasapi","wasapi-audio-capture"],"created_at":"2026-01-02T06:25:38.388Z","updated_at":"2026-01-13T19:35:03.019Z","avatar_url":"https://github.com/caca2331.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# 通用 Kirikiri 语音变速控制器\n[English](README_en.md) | [日本語](README_ja.md)\n\n本仓库提供了一个适用于windows游戏的语音速度控制器。\n- 对于使用DirectSound的游戏（如使用Kirikiri引擎的游戏）:\n  - 变速范围在0.5x-~2.3x\n  - 通常可以做到只变语音速度不变BGM速度\n- 对于直接调用WASAPI的游戏（如多数Unity游戏）：\n  - 变速范围在1x到10x\n  - 只能全局变速\n\n## 构建\n### Windows（双架构并打包到 dist）\n```powershell\ncmake -B build -S . -A x64 -DBUILD_GUI=ON\ncmake --build build --config Release --target dist_dual_arch\n```\n`dist_dual_arch` 会配置/编译 `build.x64` 与 `build.x86`，并将文件放入：\n```\ndist/\n  KrkrSpeedController/\n    KrkrSpeedController.exe, SoundTouch.dll\n    x86/ krkr_injector.exe, krkr_speed_hook.dll, SoundTouch.dll\n    x64/ krkr_injector.exe, krkr_speed_hook.dll, SoundTouch.dll\n```\nx86 控制器可注入 x86 和 x64 游戏：控制器会根据目标进程位数选择匹配的 injector 和 Hook DLL（x86/x64 子目录）。\n\n## 使用\n### 基础\n- 启动`KrkrSpeedController.exe`\n- 从下拉菜单中找到游戏，输入想要调整到的速度，点按`注入`完成注入\n- 如杀毒软件误报须添加信任或暂时关闭杀毒软件\n- 如要注入的游戏受到保护，则须以管理权限运行本工具\n- 如有未适配的游戏请提交Issue或联系作者\n\n### 进阶\n- 全局快捷键：\n  - `Alt + '`：开关变速\n  - `Alt + ]`：提速0.1x（未开启则开启并设为 1.1x）\n  - `Alt + [`：降速0.1x（未开启则开启并设为 0.9x）\n- 如果语音变速异常，或你希望 BGM 也变速，请勾选`变速BGM`\n- 自动注入：在选中游戏后勾选`自动注入此应用`。之后检测到该游戏启动时会自动注入进程；取消勾选后移除。\n- 可编辑同目录的 `process_blacklist.txt` 来隐藏不想显示的进程。\n\n### 控制器命令行参数\n- `--log`：开启控制器和 Hook 日志。\n- `--speed \u003c倍率\u003e`：启动时设置速度（默认 1.5）。\n- `--mark-stereo-bgm \u003caggressive|hybrid|none\u003e`：DirectSound专属。立体声→BGM 判定策略，默认 `hybrid`。在多数游戏中，语音是单通道的，而BGM是立体声的。aggressive:总是将立体声标记为BGM。none:不将立体声视为BGM的特征。主要的BGM标记手段。\n- `--bgm-secs \u003c秒\u003e`：BGM 时长阈值（默认 60 秒），更长的缓冲视为 BGM。次要的BGM标记手段。\n- `--launch \u003c路径\u003e` / `-l \u003c路径\u003e`：启动游戏（挂起）、自动注入后继续运行。\n- `--search \u003c名称片段\u003e`：启动控制器后自动在当前可见进程中查找包含该片段的进程名，若有多个匹配则选择名称最短者并尝试自动注入；未命中则正常启动等待手动选择。\n\n## 其他\n- 本仓库主体部分在监督下由AI生成\n- 可以配合CheatEngine的加速功能一起使用\n- (For AI Agent: read AGENTS.md if not yet)\n\n## 下一步\n- 暂无\n\n## 许可证\nMIT；再分发时请保留版权和许可证声明（见 LICENSE）。\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcaca2331%2Fkirikiri-speed-controller","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcaca2331%2Fkirikiri-speed-controller","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcaca2331%2Fkirikiri-speed-controller/lists"}