{"id":22190821,"url":"https://github.com/caiotaavares/3d-sweep-algorith","last_synced_at":"2026-05-04T03:36:42.769Z","repository":{"id":265569174,"uuid":"896271227","full_name":"caiotaavares/3d-sweep-algorith","owner":"caiotaavares","description":"This project is a simplified 3D renderer implementation using Sweep and Z-Buffer algorithms for processing and visualizing 3D models. 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The interactive graphical interface allows users to visualize 3D objects while applying fundamental rasterization and surface-hiding techniques.\n\n## Features\n- **Sweep Algorithm:** Efficient polygon rasterization.\n- **Z-Buffer Algorithm:** Depth management for surface hiding.\n- **Interactive Graphical Interface:** 3D object visualization and manipulation.\n- Modular architecture for extending or improving existing algorithms.\n\n## Project Architecture\n- **`canvas.h` and `canvas.cpp`:** Manages the drawing area where objects are rendered.\n- **`sweep.h` and `sweep.cpp`:** Implements the Sweep algorithm.\n- **`zbuffer.h` and `zbuffer.cpp`:** Implements the Z-Buffer algorithm.\n- **`mainwindow.cpp`:** Handles interaction between the graphical interface and algorithms.\n\n## Requirements\n- **Language:** C++\n- **Dependencies:**\n  - Graphical library for the interface (e.g., Qt)\n  - Modern C++ compiler (supporting C++17 or newer)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcaiotaavares%2F3d-sweep-algorith","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcaiotaavares%2F3d-sweep-algorith","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcaiotaavares%2F3d-sweep-algorith/lists"}