{"id":14961601,"url":"https://github.com/calinou/godot-reflection","last_synced_at":"2025-04-05T12:08:21.454Z","repository":{"id":37089023,"uuid":"288032930","full_name":"Calinou/godot-reflection","owner":"Calinou","description":"Port of Tesseract's Reflection map to Godot 4.0","archived":false,"fork":false,"pushed_at":"2025-03-17T18:07:38.000Z","size":54742,"stargazers_count":121,"open_issues_count":0,"forks_count":14,"subscribers_count":4,"default_branch":"master","last_synced_at":"2025-04-05T12:08:15.569Z","etag":null,"topics":["godot","godot-engine","godotengine"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Calinou.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-08-16T22:13:49.000Z","updated_at":"2025-03-21T01:24:43.000Z","dependencies_parsed_at":"2025-03-29T11:10:57.406Z","dependency_job_id":"4ecc0ebe-18fc-45a0-bcf7-d9b10a452184","html_url":"https://github.com/Calinou/godot-reflection","commit_stats":{"total_commits":28,"total_committers":5,"mean_commits":5.6,"dds":0.2142857142857143,"last_synced_commit":"4260672e05ae6d45909096f6e91e1b8580faa16e"},"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Calinou%2Fgodot-reflection","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Calinou%2Fgodot-reflection/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Calinou%2Fgodot-reflection/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Calinou%2Fgodot-reflection/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Calinou","download_url":"https://codeload.github.com/Calinou/godot-reflection/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247332612,"owners_count":20921853,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["godot","godot-engine","godotengine"],"created_at":"2024-09-24T13:25:48.947Z","updated_at":"2025-04-05T12:08:21.433Z","avatar_url":"https://github.com/Calinou.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Reflection for Godot 4.0\n\n[![Screenshot of Reflection](https://raw.githubusercontent.com/Calinou/media/master/godot-reflection/screenshot-thumb.png)](https://raw.githubusercontent.com/Calinou/media/master/godot-reflection/screenshot.png)\n\nA port of [Tesseract](http://tesseract.gg)'s Reflection map for testing Godot 4.0's Vulkan renderer.\nUses SDFGI for global illumination in addition to volumetric fog and screen-space indirect lighting.\n\nThe OBJ and MTL files were sourced from [game-maps-obj](https://github.com/Calinou/game-maps-obj).\n\n*Looking for an open world test scene? See\n[godot-cmvalley](https://github.com/Calinou/godot-cmvalley).*\n\n## Try it out\n\n### Installation\n\nClone the Git repository:\n\n```bash\ngit clone https://github.com/Calinou/godot-reflection.git\n```\n\nYou can also\n[download a ZIP archive](https://github.com/Calinou/godot-reflection/archive/master.zip)\nif you don't have Git installed.\n\n**You need Godot 4.0 or later to run this demo.**\n\nOnce you have the project files, open the Godot Project Manager, click the\n**Import** button, then select the `project.godot` file of this project.\nConfirm importing, then edit the project (so that the resources are imported\nby the editor). Exit the editor (go back to the project manager), then run\nthe project. This is to make sure the editor does not render the demo in\nthe background, which would slow down the running project a lot.\n\n\u003e **Note**\n\u003e\n\u003e If some materials don't show up, try selecting `reflection/models/reflection.obj`\n\u003e in the FileSystem dock, go to the Import dock then click **Reimport**.\n\n## License\n\nCopyright © 2020-present Hugo Locurcio and contributors\n\n- Unless otherwise specified, files in this repository are licensed under the\n  MIT license, see [LICENSE.md](LICENSE.md) for more information.\n- The [Reflection](reflection/reflection.txt) map is licensed under CC BY-SA 3.0.\n- Textures in the `reflection/` folder are licensed under various licenses:\n  - `agf81/`: CC BY 3.0 Unported\n  - `cgtextures`: [Textures.com](https://www.textures.com/contact-terms-of-use.html)'s\n    license, may not be redistributed separately.\n  - `base/`: CC0 1.0 Universal\n  - `nieb/`: CC0 1.0 Universal\n  - `nobiax/`: CC0 1.0 Universal\n\nA big thanks to the Cube 2 engine community for making and releasing all these maps\n:slightly_smiling_face:\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcalinou%2Fgodot-reflection","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcalinou%2Fgodot-reflection","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcalinou%2Fgodot-reflection/lists"}