{"id":18859282,"url":"https://github.com/callocgd/gcmanager","last_synced_at":"2026-04-28T23:33:41.308Z","repository":{"id":239074978,"uuid":"798454647","full_name":"CallocGD/GCManager","owner":"CallocGD","description":"A C++ Wapped Garbage Collector Designed to replace cocos2d's gc tools in geometry dash. ","archived":false,"fork":false,"pushed_at":"2024-05-09T21:14:18.000Z","size":271,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-05-30T08:55:25.270Z","etag":null,"topics":["cocos2d","cpp","garbage-collector","geode","geometry-dash"],"latest_commit_sha":null,"homepage":"","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/CallocGD.png","metadata":{"files":{"readme":"Readme.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-05-09T20:10:59.000Z","updated_at":"2024-07-24T00:30:51.000Z","dependencies_parsed_at":"2024-05-09T21:28:45.690Z","dependency_job_id":null,"html_url":"https://github.com/CallocGD/GCManager","commit_stats":null,"previous_names":["callocgd/gcmanager"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/CallocGD/GCManager","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CallocGD%2FGCManager","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CallocGD%2FGCManager/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CallocGD%2FGCManager/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CallocGD%2FGCManager/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/CallocGD","download_url":"https://codeload.github.com/CallocGD/GCManager/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CallocGD%2FGCManager/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32404340,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-28T19:38:08.556Z","status":"ssl_error","status_checked_at":"2026-04-28T19:37:55.688Z","response_time":56,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cocos2d","cpp","garbage-collector","geode","geometry-dash"],"created_at":"2024-11-08T04:17:07.695Z","updated_at":"2026-04-28T23:33:41.270Z","avatar_url":"https://github.com/CallocGD.png","language":"C","funding_links":[],"categories":[],"sub_categories":[],"readme":"# GCManager \n\nA Garbage Collector Manager written in C++ binded from another gc library and then I modified it with mimalloc. \nInspried by the many Reverse Engineered Snippets of Geometry dash code. This is designed to replace any cocos2d gc styled things. \n(Many will say this is a stupid idea but I really do not care.)\n\n\n# Story\nSo JohnP55 and I were looking through my ghidra project of the game on a discord vc call and we found that cocos2d has \npoor dogshit memory management, so a couple of days later, I came up with an idea to implement a c++ garbage collector \ninto the game and Other tools like mimalloc for a performance boost in a future mod to hopefully fix memory leaks \nwith cocos2d in general in the hopes that Geometry dash runs a bit smoother. \n\nRobtop, if you are looking at this, I encorage you to try and implement something like this in the future as \nit might be extremely helpful for performance gains. \n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcallocgd%2Fgcmanager","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcallocgd%2Fgcmanager","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcallocgd%2Fgcmanager/lists"}