{"id":49914674,"url":"https://github.com/canreader/sleakengine-fpp","last_synced_at":"2026-05-16T15:10:36.532Z","repository":{"id":339571298,"uuid":"1162382655","full_name":"CanReader/SleakEngine-FPP","owner":"CanReader","description":"First Person Perspective game built with SleakEngine","archived":false,"fork":false,"pushed_at":"2026-04-12T00:17:41.000Z","size":4054,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-04-12T02:20:20.857Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/CanReader.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2026-02-20T07:34:40.000Z","updated_at":"2026-04-12T00:17:48.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/CanReader/SleakEngine-FPP","commit_stats":null,"previous_names":["canreader/sleakengine-fpp"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/CanReader/SleakEngine-FPP","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CanReader%2FSleakEngine-FPP","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CanReader%2FSleakEngine-FPP/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CanReader%2FSleakEngine-FPP/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CanReader%2FSleakEngine-FPP/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/CanReader","download_url":"https://codeload.github.com/CanReader/SleakEngine-FPP/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CanReader%2FSleakEngine-FPP/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33107648,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-16T04:41:52.686Z","status":"ssl_error","status_checked_at":"2026-05-16T04:41:52.009Z","response_time":115,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2026-05-16T15:10:23.186Z","updated_at":"2026-05-16T15:10:36.526Z","avatar_url":"https://github.com/CanReader.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003cp align=\"center\"\u003e\n  \u003cimg src=\"https://github.com/CanReader/SleakEngine/blob/main/logo.png\" alt=\"SleakEngine\" width=\"200\"\u003e\n\u003c/p\u003e\n\n\u003ch1 align=\"center\"\u003eSleakEngine Empty Template\u003c/h1\u003e\n\n\u003cp align=\"center\"\u003e\n  \u003cstrong\u003eStarter template for building games with SleakEngine\u003c/strong\u003e\n  \u003cbr /\u003e\n  Clone, build, and start writing game logic immediately.\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n  \u003ca href=\"LICENSE\"\u003e\u003cimg src=\"https://img.shields.io/badge/license-MIT-blue?style=for-the-badge\" alt=\"License\"\u003e\u003c/a\u003e\n  \u003ca href=\"https://github.com/CanReader/SleakEngine\"\u003e\u003cimg src=\"https://img.shields.io/badge/C%2B%2B-23-00599C?style=for-the-badge\u0026logo=cplusplus\u0026logoColor=white\" alt=\"C++23\"\u003e\u003c/a\u003e\n\u003c/p\u003e\n\n---\n\n## What is this?\n\nThis is a **game project template** for [SleakEngine](https://github.com/CanReader/SleakEngine). It includes:\n\n- `Game/` \u0026mdash; Example game logic (scenes, objects, components)\n- `Client/` \u0026mdash; Thin executable entry point\n- `Engine/` \u0026mdash; SleakEngine core, pulled in as a **git submodule**\n- `scripts/` \u0026mdash; Build helper scripts\n- `docs/` \u0026mdash; Scene system guide and documentation\n\nThe Engine is included as a git submodule. Use `git submodule update --remote` to fetch the latest version.\n\n## Prerequisites\n\n| Requirement | Minimum |\n|---|---|\n| **CMake** | 3.31+ |\n| **C++ Compiler** | C++23 (MSVC, GCC, or Clang) |\n\nAll engine dependencies are vendored \u0026mdash; no package manager needed.\n\n## Quick Start\n\n### Clone\n\n```bash\ngit clone --recurse-submodules https://github.com/CanReader/SleakEngine-Empty.git\ncd SleakEngine-Empty\ngit submodule update --remote\n```\n\n\u003e **Already cloned without `--recurse-submodules`?** Fetch the Engine submodule:\n\u003e ```bash\n\u003e git submodule update --init --recursive --remote\n\u003e ```\n\n### Build\n\n```bash\ncmake --preset debug\ncmake --build --preset debug\n```\n\nFor an optimized build:\n\n```bash\ncmake --preset release\ncmake --build --preset release\n```\n\nOutput goes to `bin/` with all assets and runtime libraries in place.\n\n### Run\n\n```bash\n./bin/SleakEngine -w 1280 -h 720 -t My_Game\n```\n\n| Flag | Description |\n|---|---|\n| `-w` | Window width |\n| `-h` | Window height |\n| `-t` | Window title (use `_` for spaces) |\n\n## Project Structure\n\n```\nSleakEngine-Empty/\n├── CMakePresets.json      Build presets (debug / release)\n├── Engine/                SleakEngine core (git submodule)\n│   ├── include/           Public \u0026 private headers\n│   ├── src/               Implementation\n│   ├── assets/shaders/    Default shaders\n│   └── vendors/           All third-party dependencies\n├── Game/\n│   ├── include/           Game headers\n│   ├── src/               Game implementation\n│   └── assets/            Textures, models, etc.\n├── Client/\n│   └── src/               main.cpp\n├── scripts/               Build helper scripts\n└── docs/                  Documentation\n```\n\n## Building Your Game\n\nEdit `Game/src/Game.cpp` to implement your game logic:\n\n```cpp\n#include \"Game.hpp\"\n\nvoid Game::Initialize() {\n    auto* scene = CreateScene(\"MainScene\");\n\n    auto* player = scene-\u003eCreateObject(\"Player\");\n    player-\u003eAddComponent\u003cTransform\u003e();\n    player-\u003eAddComponent\u003cMesh\u003e();\n    player-\u003eAddComponent\u003cMaterial\u003e();\n\n    auto* camera = scene-\u003eCreateObject(\"Camera\");\n    camera-\u003eAddComponent\u003cTransform\u003e();\n    camera-\u003eAddComponent\u003cCamera\u003e();\n\n    SetActiveScene(scene);\n}\n\nvoid Game::Begin() {\n    // Runs once after initialization\n}\n\nvoid Game::Loop(float DeltaTime) {\n    // Runs every frame\n}\n```\n\nSee the **[Scene System Guide](docs/SCENE_SYSTEM_GUIDE.md)** for the complete API reference.\n\n## Updating the Engine\n\nTo pull the latest Engine version:\n\n```bash\ncd Engine\ngit fetch origin\ngit checkout \u003cdesired-tag-or-commit\u003e\ncd ..\ngit add Engine\ngit commit -m \"Update Engine to \u003cversion\u003e\"\n```\n\nOr to track the latest on the Engine's main branch:\n\n```bash\ngit submodule update --remote Engine\ngit add Engine\ngit commit -m \"Update Engine to latest\"\n```\n\n## License\n\nThis project is released under the [MIT License](LICENSE).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcanreader%2Fsleakengine-fpp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcanreader%2Fsleakengine-fpp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcanreader%2Fsleakengine-fpp/lists"}