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creating whatever you want in opengl!\n\n### Goals \n- Lightweight \n- Flexible for general purpose graphics\n- Easy to use for beginners\n\n```rust\nimpl AppScaffold for PrismGL {\n    unsafe fn on_init(\u0026mut self, app: \u0026mut KartApple) {\n        gl::Enable(gl::DEPTH_TEST);\n\n        let vert_code = include_str!(\"../shaders/vert.glsl\").to_string();\n        let frag_code = include_str!(\"../shaders/frag.glsl\").to_string();\n\n        self.program = ProgramUtils::create_program(\u0026vert_code, \u0026frag_code);\n\n        let mut vao = GLuint::from(1u32);\n        gl::GenVertexArrays(1, \u0026mut vao);\n        gl::BindVertexArray(vao);\n        self.vao = vao;\n        let side_length = 0.75f32;\n\n        //...\n    } \n}\n```\n![picture of a cube with code](github%2Fassets%2Fss1.png)\n## Requirements\n\n- must have cmake installed for glfw\n```bash\nsudo apt install cmake\n```\n```bash\nchoco install cmake\n```\n\n## Quick Start\n\n- implement the Scaffold trait and pass it in as an argument to KartApple.start\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcarter907%2Fkartapple-gl","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcarter907%2Fkartapple-gl","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcarter907%2Fkartapple-gl/lists"}