{"id":15591957,"url":"https://github.com/cblgh/sector7557","last_synced_at":"2025-06-18T13:38:18.413Z","repository":{"id":65493691,"uuid":"285014152","full_name":"cblgh/sector7557","owner":"cblgh","description":"a peer-to-peer distributed multi-user dungeon, built ontop of cabal","archived":false,"fork":false,"pushed_at":"2020-08-06T14:28:33.000Z","size":32,"stargazers_count":18,"open_issues_count":2,"forks_count":5,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-04-30T10:14:21.889Z","etag":null,"topics":["cabal","dat","mud","node","nodejs","p2p"],"latest_commit_sha":null,"homepage":"https://mud.cblgh.org","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"agpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/cblgh.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2020-08-04T15:02:22.000Z","updated_at":"2023-01-21T05:45:38.000Z","dependencies_parsed_at":"2023-01-25T21:15:17.877Z","dependency_job_id":null,"html_url":"https://github.com/cblgh/sector7557","commit_stats":null,"previous_names":[],"tags_count":2,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cblgh%2Fsector7557","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cblgh%2Fsector7557/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cblgh%2Fsector7557/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cblgh%2Fsector7557/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/cblgh","download_url":"https://codeload.github.com/cblgh/sector7557/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":251683357,"owners_count":21626953,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cabal","dat","mud","node","nodejs","p2p"],"created_at":"2024-10-02T23:51:26.741Z","updated_at":"2025-04-30T10:14:30.198Z","avatar_url":"https://github.com/cblgh.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# sector7557\n_a peer-to-peer distributed multi-user dungeon, built ontop of cabal_\n\n![image](https://user-images.githubusercontent.com/3862362/89543944-d5196680-d801-11ea-9a86-090c30f9b4c7.png)\n\n\n**Create** Walk with the arrow keys, place tiles by pressing WASD. Change a\nselected tile by pressing keys on your keyboard. Certain tiles are impassable.\n\n**Describe** Stand on a tile, press `Enter` and type to describe the tile\nunderneath the player character. The description will be shown to anyone who\nstands on the tile. Even if the tile is replaced with another sigil, the\ndescription will remain. Descriptions can be overwritten in the same manner as\nthey are written.\n\n**Chat** Chat with others in the same world by pressing `Enter` and invoking the\n`/w` command.\n\n_the walkers phase in and out of the sectors, leaving traces of the worlds they build_\n\n## Install\n```sh\nnpm i -g sector7557\n```\n\n## Usage\n```sh\n# read the help\nsector7557 --help\nsector7557 --manual\n# join sector7557\nsector7557 mud.cblgh.org    # join the public instance\nsector7557 --new            # create a new world\n```\n\n### Commands\nThe commands can be invoked by pressing enter, to trigger the terminal, and then writing them per the syntax.\n```\n  /w \u003cchat message\u003e   write a chat message\n  \u003center\u003e \u003cdesc\u003e      start entering a description for tile at player position\n  /nick \u003cnickname\u003e    set nickname\n  /sector \u003cname\u003e      name or describe the entire current sector\n  /fg \u003ccolor name\u003e    set tile foreground color\n  /bg \u003ccolor name\u003e    set tile background color\n  /self \u003cchar|color\u003e  if 1 character, set's player character. if color code, sets player color\n  /help               show the ingame help\n  /reset              reset current fg/bg color selection\n  /legend             print a legend of the allowed and passable sigils which can be placed\n  /clear              clear non-player chat messages (e.g. legend, help)\n  \u003ckeypress\u003e          press various keyboard keys to select a tile sigil for creation\n  \u003cctrl-l\u003e            force redraw screen (clears up buggy screen artefacts from ANSI color clash)\n```\n\n### Color name\nYou can set colors for tiles and for your player character using the `fg`, `bg`\nand `self` commands from above. When setting a color, a code from below must be\nused.\n\nNote: Colors on the same line below, e.g. _red2, pink_, are the same color, the\nlatter being an alias.\n```\n  black\n  black2\n  grey, gray\n  grey2, gray2\n  red\n  red2, pink\n  green\n  green2\n  yellow\n  yellow2\n  blue\n  blue2\n  magenta\n  magenta2\n  teal, cyan\n  teal2, cyan2\n  white\n  white2\n  none\n```\n\n### Tiles and Sigils\nThe world is built out of **tiles**, which consist of a **sigil** and\n**foreground** / **background** colors. A sigil is a simple ASCII character.\n\nThere is a limited amount of characters which are allowed as tiles at the\nmoment, a subset of which are passable (can be traversed by a player). \n\nSee the list of sigils below. It can also be found inside sector7557 by invoking `/legend`.\n\n```\n  PASSABLE\n  .|-_,\u003ex\u003c^v¤!?\"\n  \n  ALLOWED (but not passable)\n  \\* #o+$%\u0026/()=;§:\n```\n\nIt is likely that the amount of sigils will be expanded in future patches.\n\n### Terminology\n* The player is a **walker**\n* The world is made out of **sectors**\n* Each screen is a **map**\n* A tile is a combination of a **sigil**, a foreground color (**fg**), and a\n  background color **(bg)**\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcblgh%2Fsector7557","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcblgh%2Fsector7557","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcblgh%2Fsector7557/lists"}