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It demonstrates how to set up a scene with lights and camera, apply free CC0 textures from [3DTextures.me](https://3dtextures.me/2022/01/09/marble-grey-002/), and animate a mesh both through scripting and shaders. It’s meant as a beginner-friendly walkthrough for anyone interested in real-time 3D graphics, shaders, and Godot.\n\n## How to run\n1. Clone this repo or download the ZIP.  \n2. Open `project.godot` in Godot 4.4.1 (or later).  \n3. Open the scene `sphere_3d.tscn`.  \n4. Run the scene.  \n\n## Credits\n- [Godot Engine](https://godotengine.org)  \n- [3DTextures.me](https://3dtextures.me) (Marble Grey 002, CC0 license)  \n- [Three.js community](https://threejs.org) for inspiration  \n- [Bruno Simon — Three.js Journey](https://threejs-journey.com)\n\n## License\n- Code: MIT License (see LICENSE)  \n- Textures: CC0 (see LICENSE-CC0-TEXTURES.txt)  \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcconsta1%2Fgodot_3d_sphere_youtube","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcconsta1%2Fgodot_3d_sphere_youtube","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcconsta1%2Fgodot_3d_sphere_youtube/lists"}