{"id":16207646,"url":"https://github.com/cemuka/uframe","last_synced_at":"2025-03-19T08:30:29.206Z","repository":{"id":118943313,"uuid":"237775994","full_name":"cemuka/uFrame","owner":"cemuka","description":"an experimental approach to make floating windows in unity based on Unity UI","archived":false,"fork":false,"pushed_at":"2021-10-08T10:40:30.000Z","size":18672,"stargazers_count":14,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-03-17T04:51:32.909Z","etag":null,"topics":["framework","ugui","ui","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/cemuka.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-02-02T13:33:58.000Z","updated_at":"2024-08-02T19:01:10.000Z","dependencies_parsed_at":null,"dependency_job_id":"23c62629-6ad4-44e4-8e7f-0dc683715c1a","html_url":"https://github.com/cemuka/uFrame","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cemuka%2FuFrame","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cemuka%2FuFrame/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cemuka%2FuFrame/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cemuka%2FuFrame/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/cemuka","download_url":"https://codeload.github.com/cemuka/uFrame/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":244389611,"owners_count":20444967,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["framework","ugui","ui","unity","unity3d"],"created_at":"2024-10-10T10:14:06.567Z","updated_at":"2025-03-19T08:30:29.200Z","avatar_url":"https://github.com/cemuka.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"This project evolved and became the basis of the project [Quill](https://github.com/cemuka/Quill) \n\n# uFrame\nan experimental and programmatic approach to make floating and dragging windows in unity based on Unity UI.\n```csharp\n    private void Start() \n    {\n        uFrame.Init();\n\n        var window = new Window();\n        window.SetTitle(\"Hello World\");\n        window.SetSize(200, 160);\n\n        var button = new ButtonWidget(\"Hello Button\");\n        window.root.Add(button);\n    }\n```\n![screenshot](./screenshot.png)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcemuka%2Fuframe","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcemuka%2Fuframe","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcemuka%2Fuframe/lists"}