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pyut2serverlist\n\n[![ci](https://img.shields.io/github/actions/workflow/status/cetteup/pyut2serverlist/ci.yml?label=ci)](https://github.com/cetteup/pyut2serverlist/actions?query=workflow%3Aci)\n[![License](https://img.shields.io/github/license/cetteup/pyut2serverlist)](/LICENSE)\n[![Package](https://img.shields.io/pypi/v/pyut2serverlist)](https://pypi.org/project/pyut2serverlist/)\n[![Last commit](https://img.shields.io/github/last-commit/cetteup/pyut2serverlist)](https://github.com/cetteup/pyut2serverlist/commits/main)\n\nSimple Python library for querying Unreal Engine 2 based principal servers and their game servers\n\n## Features\n- retrieve a list of game servers from an Unreal Engine 2 principal (\"master\") server\n- retrieve info directly from game servers\n\n## Installation\nSimply install the package via pip.\n\n```bash\n$ pip install pyut2serverlist\n```\n\n## Usage\nThe following example retrieves and prints a game server list for Unreal Tournament 2004 directly from Epic Games.\n\n```python\nfrom pyut2serverlist import PrincipalServer, Game, Error, Filter, Comparator\n\nprincipal = PrincipalServer('utmaster.openspy.net', 28902, Game.UT2004, 'some-cd-key')\n\ntry:\n    servers = principal.get_servers(\n        Filter('gametype', Comparator.Equals, 'xDeathMatch')\n    )\n    print(servers)\nexcept Error as e:\n    print(e)\n```\n\nYou can also directly initialize a game server object for a known server and query it to retrieve details such as the current map and game mode.\n\n```python\nfrom pyut2serverlist import Server, Error\n\nserver = Server('68.232.165.172', 7778)\ntry:\n    info = server.get_info()\n    print(info)\nexcept Error as e:\n    print(e)\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcetteup%2Fpyut2serverlist","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcetteup%2Fpyut2serverlist","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcetteup%2Fpyut2serverlist/lists"}