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align=\"center\"\u003e\u003cimg src=\"https://i.imgur.com/Wo0K3rn.png\"\u003e\u003c/p\u003e\n\n![Open Source](https://img.shields.io/badge/open%20source-❤️-ffffff.svg)\n![Unity](https://img.shields.io/badge/unity-2017.3.0f3-lightgrey.svg?logo=data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAYAAADgdz34AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAOwQAADsEBuJFr7QAAABl0RVh0U29mdHdhcmUAcGFpbnQubmV0IDQuMC4yMfEgaZUAAALRSURBVEhLpZU7aBRRFIZnNy8fiA8EDSZYWFkFJAgWihCVRAQRxUKQIAQJSASJFtqKIqSxEF9YmDQKoggiPkBsTKOxEAJBExWNCoqixeya7NPv3PlndNid7Ko//Jyz//nPuTeTe2e8/0G5XE6VSqU22FMsFk8TR+EEepMsfwcam7PZbDtDdjLwLPElnEWPAa1HLfWDvpU0jsOfwZhksPiw2upHoVA4on4H2zmcYthDfo4FagD0T4R5aq0OTC1wldjKoLvEa/BYLpfbSFzEkCbiQjipwd9gSfkOjaoE9TSG6wy1Xc6y+xNoKZVjoL5PM8v4LP9oOfGmLHFQs11dNpOBfIRQdTj6Aupv5HtGaGBTF/X7K2GprAHMQGEIui1hfkxIfJbYDpjPQL5bWqck0/Y4YwiEozB8hpNwmUoVwNLIBqbkfUFokG53I/yfPAjNKZ5fH0JRhe+wwxUTgO2gvIV8Pr9dsgPaKdUmQmEvzEnM0NDlCgnAthjftPxPCY0qOXDKOtFn4DYb3gWjy0P+Cp6rwdvyGrs1NwIle3wXiGmPxD2vfwHD3xOaNTcGaoeppW21zfAHdLAmOAKH5+A9aDD/gGZGQFsBfbgrFDYw2y1CPsM/vNcVEoBnPrRzb367ve0qOfC7GxqmJTlxHQxvYRH2kVa9YAbqa6Ev/31CWiWrDUkflRRATeHpyPOX2FFMXIT6IL7gPcGxlWxz7F4Yzkj6DYpr4DurEnMM6VepAtTthfhc3s+E5UR7/uF92iprHPqojMtUYpEB0qSXXQfMmJcTeYO8V31+JpNpk60Svu/bB+Y8vEKjvfy2kG+Cq8mXwOhysYHjGlrA+1b56z89NUGDPTq7nXn4Bdrn8g48yQL7GWx3IgL6LbXWB3rsG/EoaK8NFh1Ua/1ggVYa+4mX4BP4gZ3bhQpPUgSkOV+WdYEh4Wd1PTzE3KtwjEXtfdbieZ73C3VmsHA7zFcTAAAAAElFTkSuQmCC)\n[![GPL v3](https://img.shields.io/badge/license-GPL%20v3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)\n[![Contributions Welcome](https://img.shields.io/badge/contributions-welcome-orange.svg)](https://github.com/Rausy/osuve/issues)\n[![Docs](https://readthedocs.org/projects/osuve/badge/?version=latest)](http://osuve.readthedocs.io/en/latest/)\n[![Discord](https://img.shields.io/discord/392401921190789121.svg?logo=discord)](https://discord.gg/XuVzvX8)\n\n**This game engine is an early prototype, expect things to break, if they're not already broken!**\n\nOSUVE is my take on a voxel engine, made open-source to the world ~~to put to shame all paid voxel engines~~ so that others may benefit from the knowledge that is accumulated here, and perhaps contribute some of their own. I will be continually working on this until it becomes a working product. (After all, I have plans to make a game with it!)\n\n## Show me the eye candy! :candy:\n\nThese images are likely to be outdated due to the current fast pace of changes.\n\n![Generation](https://i.imgur.com/F6fYUcR.gif)\n![Caves](https://i.imgur.com/Q8qWiBt.png)\n![Surface](https://i.imgur.com/ICeR5Or.png)\n![Surface](https://i.imgur.com/ynjliMS.png)\n![CTM](https://i.imgur.com/t6c4Ue8.png)\n\n## Getting Started :fast_forward:\n\nLucky for you, all you need to get this up and running is the latest copy of [Unity](https://unity3d.com/get-unity/download)—if it wasn't already obvious :stuck_out_tongue:\n\n## License :lock_with_ink_pen:\n\nThis project is licensed under the GPL-3.0 License - see the [LICENSE](https://github.com/Rausy/osuve/blob/master/LICENSE) file for details.\n\nThis may change in the future.\n\n## Acknowledgments :tada:\n[Pixel Perfection](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/resource-packs/1242533) by XSSheep\n\n[High Speed Priority Queue for C#](https://github.com/BlueRaja/High-Speed-Priority-Queue-for-C-Sharp) by BlueRaja\n\n[UnityVertexColors](https://github.com/H-man/UnityVertexColors) by Henri Kähkönen\n\n[KinoFog](https://github.com/keijiro/KinoFog) by Keijiro Takahashi\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchailotl%2Fosuve","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fchailotl%2Fosuve","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchailotl%2Fosuve/lists"}