{"id":46625659,"url":"https://github.com/chaoticgd/ghidra-emotionengine-reloaded","last_synced_at":"2026-05-22T23:07:13.555Z","repository":{"id":65251329,"uuid":"589041981","full_name":"chaoticgd/ghidra-emotionengine-reloaded","owner":"chaoticgd","description":" An extension for Ghidra that adds support for the PlayStation 2. 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Unstable builds, generated whenever there is a push to the main branch, are available [here](https://github.com/chaoticgd/ghidra-emotionengine-reloaded/releases/tag/unstable). To install the package, follow the instructions in the [Ghidra documentation](https://ghidra-sre.org/InstallationGuide.html#Extensions).\n\n## Building\n\nIf you want to build the extension yourself, install `gradle` and run:\n \n```\ngradle -PGHIDRA_INSTALL_DIR=/path/to/ghidra buildExtension\n```\n\n## Common Issues\n\n### 7-Zip returned unsupported method\n\nModern versions of PCSX2 store save states using zstd compression by default, which Ghidra's zip implementation doesn't support. To work around this, if you are using PCSX2 v2.1.178 or higher you should make sure that `Tools -\u003e Show Advanced Settings` is checked, then navigate to `File -\u003e Settings -\u003e Advanced -\u003e Savestate Settings` and change the `Compression Method` option to `Deflate64`. If you are using an older version, you will have to change `SavestateZstdCompression` to `false` in the `EmuCore` section of your `PCSX2.ini` file.\n\n### Decompilation fails for some functions\n\nTry disabling the `Decompiler Parameter ID` analyzer.\n\n### Symbols aren't being demangled\n\nEnable the `Use Deprecated Demangler` option in the settings for the `Demangler GNU` analyzer.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchaoticgd%2Fghidra-emotionengine-reloaded","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fchaoticgd%2Fghidra-emotionengine-reloaded","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchaoticgd%2Fghidra-emotionengine-reloaded/lists"}