{"id":29668503,"url":"https://github.com/chasenut/sfml-continuous-collision-detection","last_synced_at":"2025-07-22T17:39:23.930Z","repository":{"id":244676318,"uuid":"812244335","full_name":"chasenut/SFML-Continuous-Collision-Detection","owner":"chasenut","description":"SFML Collision System (Particle - Barrier)","archived":false,"fork":false,"pushed_at":"2025-07-03T22:16:36.000Z","size":9814,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-07-03T23:25:17.079Z","etag":null,"topics":["collision","cpp","sfml","simulation"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/chasenut.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2024-06-08T10:47:33.000Z","updated_at":"2025-07-03T22:16:39.000Z","dependencies_parsed_at":"2025-06-24T20:20:29.602Z","dependency_job_id":"d1717dca-6ded-4799-8bf5-c6cf5456448a","html_url":"https://github.com/chasenut/SFML-Continuous-Collision-Detection","commit_stats":null,"previous_names":["cashtann/sfml_learning","chasenut/sfml-continuous-collision-detection"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/chasenut/SFML-Continuous-Collision-Detection","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chasenut%2FSFML-Continuous-Collision-Detection","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chasenut%2FSFML-Continuous-Collision-Detection/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chasenut%2FSFML-Continuous-Collision-Detection/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chasenut%2FSFML-Continuous-Collision-Detection/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/chasenut","download_url":"https://codeload.github.com/chasenut/SFML-Continuous-Collision-Detection/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chasenut%2FSFML-Continuous-Collision-Detection/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":266541542,"owners_count":23945440,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-07-22T02:00:09.085Z","response_time":66,"last_error":null,"robots_txt_status":null,"robots_txt_updated_at":null,"robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["collision","cpp","sfml","simulation"],"created_at":"2025-07-22T17:39:07.285Z","updated_at":"2025-07-22T17:39:23.915Z","avatar_url":"https://github.com/chasenut.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# SFML Collision System \nCollision system (Particle - Barrier) using Contiunous Collision Detection.\n\n## Stack\n\nC++ 17 and [SFML](https://github.com/SFML/SFML)\n\n## Platform\n\nWindows\n\n# Info\n\nThis is my attempt to create collision system. For now (and the rest of its existence) I'm using **Continuous Collision Detection**.\nI made it entirely myself as a challange, inspired by [this video](https://www.youtube.com/watch?v=eED4bSkYCB8). \n\nI know this program is not well optimized, and it really wasn't supposed to be. I build this on top of my first project (contact) with SFML as one of many different ideas to implement. \nThere may be some unused or unnecessary code. \n\nI'm planning (and probably currently working on) to make a new, better and much more complex simulation than this one.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchasenut%2Fsfml-continuous-collision-detection","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fchasenut%2Fsfml-continuous-collision-detection","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchasenut%2Fsfml-continuous-collision-detection/lists"}