{"id":18303755,"url":"https://github.com/chaser324/unity-serialize-tester","last_synced_at":"2026-04-16T19:45:36.565Z","repository":{"id":68049120,"uuid":"76989642","full_name":"Chaser324/unity-serialize-tester","owner":"Chaser324","description":"A simple Unity3D utility for testing class serialization.","archived":false,"fork":false,"pushed_at":"2016-12-22T20:12:49.000Z","size":132,"stargazers_count":2,"open_issues_count":0,"forks_count":1,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-02-15T04:27:24.253Z","etag":null,"topics":["game-development","json","serialization","unity3d"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Chaser324.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2016-12-20T20:33:11.000Z","updated_at":"2018-08-22T10:32:56.000Z","dependencies_parsed_at":"2023-05-22T23:17:05.602Z","dependency_job_id":null,"html_url":"https://github.com/Chaser324/unity-serialize-tester","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Chaser324%2Funity-serialize-tester","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Chaser324%2Funity-serialize-tester/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Chaser324%2Funity-serialize-tester/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Chaser324%2Funity-serialize-tester/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Chaser324","download_url":"https://codeload.github.com/Chaser324/unity-serialize-tester/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248018120,"owners_count":21034053,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-development","json","serialization","unity3d"],"created_at":"2024-11-05T15:26:40.288Z","updated_at":"2026-04-16T19:45:31.518Z","avatar_url":"https://github.com/Chaser324.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Serialize Tester\n\u003e A simple Unity3D utility for testing class serialization.\n\nQuickly and easily produce serialized JSON output from any class. This is a great tool for verifying that all necessary fields are being serialized properly. I also really appreciate it as a tool for developing save/settings files that can be read and deserialized into in-game object instances. Can serialize files using either FullSerializer or Unity's built-in JsonUtility.\n\n![](https://raw.githubusercontent.com/Chaser324/unity-serialize-tester/master/sampleImage.png)\n\n# Installation\n\n1. This tool requires FullSerializer, a great and highly portable serialization library. You can grab it from its [GitHub repository](https://github.com/jacobdufault/fullserializer). Just import the `Assets/FullSerializer` directory into your Unity project's `Assets` directory. (If you like FullSerializer, consider purchasing [FullInspector](http://jacobdufault.github.io/fullinspector/).)\n2. Import the `Assets/unity-serialize-tester` directory from this repository into your Unity project's `Assets` directory.\n\n# Usage\n\nFrom the Unity Editor, right-click on any C# script file and click `Serialize/FullSerializer` or `Serialize/JsonUtility`. The JSON output will appear in the same directory. It's just that simple.\n\nThere are a few caveats to what classes can be serialized using this tool:\n* The class name must match the file name, for example `public class SampleClass` in `SampleClass.cs`.\n* The class must have a default constructor. Any MonoBehaviour will meet this requirement.\n* Generic classes can't be directly serialized, for example `public class GenericClass\u003cT\u003e`, but instances of the generic class in other classes can be serialized. (Your mileage may vary with generics in general - anywhere the type isn't directly discernable may have issues.)\n\n# License\n\nCopyright (c) 2016 Super Systems Softworks LLC\n\nAll code in this repository ([unity-serialize-tester](https://github.com/Chaser324/unity-serialize-tester)) is made freely available under the MIT license. Please provide attribution with above copyright notice. See license file for details.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchaser324%2Funity-serialize-tester","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fchaser324%2Funity-serialize-tester","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchaser324%2Funity-serialize-tester/lists"}