{"id":13660705,"url":"https://github.com/chenjd/UnitySpecialEffectWithDepth","last_synced_at":"2025-04-24T23:30:38.674Z","repository":{"id":74015570,"uuid":"95565019","full_name":"chenjd/UnitySpecialEffectWithDepth","owner":"chenjd","description":"Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +","archived":false,"fork":false,"pushed_at":"2018-08-29T09:10:32.000Z","size":195,"stargazers_count":461,"open_issues_count":2,"forks_count":110,"subscribers_count":42,"default_branch":"master","last_synced_at":"2025-02-26T17:46:34.707Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"ShaderLab","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/chenjd.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2017-06-27T14:06:13.000Z","updated_at":"2025-01-10T04:22:00.000Z","dependencies_parsed_at":"2023-09-24T02:29:09.858Z","dependency_job_id":null,"html_url":"https://github.com/chenjd/UnitySpecialEffectWithDepth","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chenjd%2FUnitySpecialEffectWithDepth","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chenjd%2FUnitySpecialEffectWithDepth/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chenjd%2FUnitySpecialEffectWithDepth/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chenjd%2FUnitySpecialEffectWithDepth/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/chenjd","download_url":"https://codeload.github.com/chenjd/UnitySpecialEffectWithDepth/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250727439,"owners_count":21477315,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-02T05:01:24.796Z","updated_at":"2025-04-24T23:30:38.310Z","avatar_url":"https://github.com/chenjd.png","language":"ShaderLab","funding_links":[],"categories":["ShaderLab","Collection"],"sub_categories":[],"readme":"# UnitySpecialEffectWithDepth\n----\n#### 描述：\n利用深度信息实现扫描效果、x光效果以及护盾能量场效果。\n#### 版本：\nUnity5.6+ （从5.5开始unity已经开始使用 reversed-z）\n\n---\n#### 内容：\n##### 获取深度信息\nAssets\\RenderDepthMap\n\n![QQ截图20170619232147.png](http://upload-images.jianshu.io/upload_images/1372105-b363fd1dda57bd65.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/800)\n\n##### 扫描网效果（ScannerEffect）\nAssets\\ScannerEffect\n\n![12.gif](http://upload-images.jianshu.io/upload_images/1372105-87b78f0878452e6c.gif?imageMogr2/auto-orient/strip)\n\n\n按C键触发/Press 'C'\n\n##### 穿墙透视效果（XrayEffect）\nAssets\\SeeThroughWall\n\n\n![123.gif](http://upload-images.jianshu.io/upload_images/1372105-b25acf121d88a1da.gif?imageMogr2/auto-orient/strip)\n\n\n##### 能量场效果（ForceFieldEffect）\nAssets\\ForceField\n![seethewall4erddw33.gif](http://upload-images.jianshu.io/upload_images/1372105-8a382a96b79895c6.gif?imageMogr2/auto-orient/strip)\n\n##### ref：\n\n【1】Siggraph2011_SpecialEffectsWithDepth_WithNotes。“Special Effects with Depth” talk at SIGGRAPH – Unity Blog\n\n【2】Unity Shaders - Depth and Normal Textures (Part 2)\n\n【3】Using Depth Textures Unity手册\n\n【4】Unity - Get Unity - Download Archive Unity内置shader \n\n【5】Makin' Stuff Look Good\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchenjd%2FUnitySpecialEffectWithDepth","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fchenjd%2FUnitySpecialEffectWithDepth","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchenjd%2FUnitySpecialEffectWithDepth/lists"}