{"id":19612570,"url":"https://github.com/chenjd/realistic-real-time-grass-rendering-with-unity","last_synced_at":"2025-04-05T12:05:54.440Z","repository":{"id":43367558,"uuid":"104949860","full_name":"chenjd/Realistic-Real-Time-Grass-Rendering-With-Unity","owner":"chenjd","description":"Realistic Real Time Grass Rendering With Unity.  Using the Geometry Shader to generate millions of grass on GPU.  ref：Edward Lee","archived":false,"fork":false,"pushed_at":"2020-07-29T22:07:38.000Z","size":26858,"stargazers_count":595,"open_issues_count":0,"forks_count":104,"subscribers_count":35,"default_branch":"master","last_synced_at":"2025-03-29T11:07:31.474Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/chenjd.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2017-09-26T23:54:32.000Z","updated_at":"2025-02-20T10:47:11.000Z","dependencies_parsed_at":"2022-07-08T01:55:05.646Z","dependency_job_id":null,"html_url":"https://github.com/chenjd/Realistic-Real-Time-Grass-Rendering-With-Unity","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chenjd%2FRealistic-Real-Time-Grass-Rendering-With-Unity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chenjd%2FRealistic-Real-Time-Grass-Rendering-With-Unity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chenjd%2FRealistic-Real-Time-Grass-Rendering-With-Unity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chenjd%2FRealistic-Real-Time-Grass-Rendering-With-Unity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/chenjd","download_url":"https://codeload.github.com/chenjd/Realistic-Real-Time-Grass-Rendering-With-Unity/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247332604,"owners_count":20921853,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-11T10:47:05.065Z","updated_at":"2025-04-05T12:05:54.401Z","avatar_url":"https://github.com/chenjd.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Realistic-Real-Time-Grass-Rendering-With-Unity\n![GitHub](https://img.shields.io/github/license/chenjd/Realistic-Real-Time-Grass-Rendering-With-Unity)\n![](https://img.shields.io/badge/platform-win--64-brightgreen)\n![](https://img.shields.io/badge/unity-5.6%2B-brightgreen)\n### Description\nRealistic Real Time Grass Rendering With Unity.\n![](http://images2017.cnblogs.com/blog/686199/201709/686199-20170924102024259-1948824515.jpg)\nUsing the Geometry Shader to generate millions of grass on GPU.\n![](http://images2017.cnblogs.com/blog/686199/201709/686199-20170924102841103-1853404544.png)\n\nref：Edward Lee\n\n### Article(Chinese)\n[利用GPU实现无尽草地的实时渲染](http://www.cnblogs.com/murongxiaopifu/p/7572703.html)\n\n### Article(English)\n[Using the Geometry Shader In Unity To Generate Countless Of Grass On GPU](https://medium.com/chenjd-xyz/using-the-geometry-shader-in-unity-to-generate-countless-of-grass-on-gpu-4ca6d78b3de6)\n\n### Requirement\nUnity 5.6+\n\n## Update\nUnity 2017.3 supports 32-bit index buffer.\n\n### Ref\n【1】[《Chapter 7. Rendering Countless Blades of Waving Grass》](https://developer.nvidia.com/gpugems/GPUGems/gpugems_ch07.html)\n\n【2】[《Rendering Grass Terrains in\nReal-Time with Dynamic Lighting》](http://kevinboulanger.net/publications/grassSiggraph2006ppt.pdf)\n\n【3】[《REALISTIC REAL-TIME GRASS RENDERING》](http://illogictree.com/blog/projects/)\n\n【4】[《Programming Guide for Direct3D 11》](https://msdn.microsoft.com/en-us/library/windows/desktop/mt787170(v=vs.85).aspx)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchenjd%2Frealistic-real-time-grass-rendering-with-unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fchenjd%2Frealistic-real-time-grass-rendering-with-unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchenjd%2Frealistic-real-time-grass-rendering-with-unity/lists"}