{"id":18112167,"url":"https://github.com/chr15m/doodlerogue","last_synced_at":"2026-01-20T04:01:18.809Z","repository":{"id":136500257,"uuid":"432163307","full_name":"chr15m/DoodleRogue","owner":"chr15m","description":"A hand drawn roguelike tileset","archived":false,"fork":false,"pushed_at":"2021-11-26T12:00:57.000Z","size":1442,"stargazers_count":3,"open_issues_count":0,"forks_count":1,"subscribers_count":4,"default_branch":"main","last_synced_at":"2025-04-06T08:32:49.519Z","etag":null,"topics":["graphics","roguelike","roguelike-game","rpg","rpg-game","sprites","spritesheet","tilesets"],"latest_commit_sha":null,"homepage":"https://chr15m.itch.io/doodle-rogue-tileset","language":"Makefile","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/chr15m.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-11-26T12:00:46.000Z","updated_at":"2021-12-18T09:27:51.000Z","dependencies_parsed_at":null,"dependency_job_id":"c074847c-7991-4a68-9af6-e52f6c52261e","html_url":"https://github.com/chr15m/DoodleRogue","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/chr15m/DoodleRogue","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chr15m%2FDoodleRogue","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chr15m%2FDoodleRogue/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chr15m%2FDoodleRogue/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chr15m%2FDoodleRogue/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/chr15m","download_url":"https://codeload.github.com/chr15m/DoodleRogue/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/chr15m%2FDoodleRogue/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28595314,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-20T02:08:49.799Z","status":"ssl_error","status_checked_at":"2026-01-20T02:08:44.148Z","response_time":117,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["graphics","roguelike","roguelike-game","rpg","rpg-game","sprites","spritesheet","tilesets"],"created_at":"2024-11-01T01:09:34.894Z","updated_at":"2026-01-20T04:01:18.790Z","avatar_url":"https://github.com/chr15m.png","language":"Makefile","funding_links":[],"categories":[],"sub_categories":[],"readme":"---\ngeometry: margin=2cm\n---\n\n# Doodle Rogue Tileset\n\nThanks for downloading the Doodle Rogue tileset.\nThis info is to help you use it in your game, and extend it if you need to draw your own additions.\n\n\u003cbr/\u003e\n\u003cbr/\u003e\n\u003cbr/\u003e\n\u003cbr/\u003e\n\n![](info-characters.png)\n\n![](scene-trees-1.png)\n\n\u003cp align=\"center\"\u003e\u003ca href=\"https://chr15m.itch.io/doodle-rogue-tileset\"\u003ehttps://chr15m.itch.io/doodle-rogue-tileset\u003c/a\u003e\u003c/p\u003e\n\nDoodle Rogue is [CC BY-ND](https://creativecommons.org/licenses/by-nd/4.0/) licensed. You can use it for commercial purposes.\n\n\n\u003cp style=\"page-break-after: always;\"\u003e\u003c/p\u003e\n\n## Extras\n\nIn the `extras` folder you can find various user-interface graphics - cards, audio icons, and HUD graphics for life, food, armour etc.\n\n![](ui.png)\n\n## Palettes\n\n![](palettes.png)\n\nDoodle Rogue uses the \"CC-29\" palette from the Lospec website.\n\u003chttps://lospec.com/palette-list/cc-29\u003e\n\nFor characters and UI the palette is saturated by 50% and for backgrounds it's desaturated by -25%.\nIf you draw your own additions you can use the same palette to have the colors match.\n\n## Animations\n\nYou can animate the characters by cycling the character tiles in the top two rows with those in rows 3 \u0026 4 every half second. So for example to animate the goblin you would first show tile 0,1 and then half a second later show tile 0,4, and then continue the cycle with a half second pause between each change.\n\nThe other animated tile is the sparkles. You can cycle through the three tiles from tile 5,2 to tile 7,2 and they make a sparkle animation. You an overlay this on e.g. items to make them appear magical.\n\nThe fifth row of tiles are \"swipe\" animations for showing combat hits and misses. You can overlay these swipes on characters and monsters temporarily when they receive a hit (red) or a miss (yellow) to give your combat sequences some life.\n\n## Background tile alts\n\nThere are two sets of background tiles for two different worlds.\nThe tilesets feature the same tiles but offset by 7.\nSo you can draw a single background and switch between tilesets simply by adding an offset of 7 to the tile index.\n\n## Suggested fonts\n\nDoodle Rogue can be paired with pretty much any handwriting font. You can filter most font browsers for the \"handwritten\" tag.\n\nSome fonts we can recommend are Patrick Hand, Gochi Hand, and Pricess Sofia.\n\n## Floor tiles\n\nDirt and rock/road floor tiles can be found at 0,11 to 1,12. Grass and sand floor tiles can be found at 5,15 and 6,15.\n\nYou also have the option of drawing blended/wavy grass and sand tiles using rows 0,13 to 7,14. The idea with these tiles is you take all four tiles in each blob and draw them offset by 0.5 tiles left and up. By stamping these blobs on top of the dirt/rock tiles you can get an effect of seamless non-blocky backgrounds.\n\n![](grid-example.png)\n\n\u003cp style=\"page-break-after: always;\"\u003e\u003c/p\u003e\n\n## Extending Doodle Rogue\n\nIf you want you can add your own tiles or sprites. Here is the basic process:\n\n1. Use a tablet with a stylus to draw fixed-width outlines.\n2. Export as SVG and import onto your computer.\n3. Color the tiles using the same palette.\n\n**Please note**: you may add your own tiles to use in your work but you may not redistribute a modified version of Doodle Rogue as a tileset.\n\nContributions are most welcome. Email \u003cchris@mccormick.cx\u003e if you have a contribution to the tileset.\n\n## Thanks!\n\nThat's it. Please let me know if there are any tiles or sprites you would like to see added to Doodle Rogue.\n\nHave fun!\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchr15m%2Fdoodlerogue","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fchr15m%2Fdoodlerogue","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchr15m%2Fdoodlerogue/lists"}