{"id":22225261,"url":"https://github.com/christinec-dev/godotinventorysystem","last_synced_at":"2025-04-11T12:09:56.657Z","repository":{"id":211077403,"uuid":"725006898","full_name":"christinec-dev/GodotInventorySystem","owner":"christinec-dev","description":"Source code for my Godot Inventory System tutorial series on YouTube.","archived":false,"fork":false,"pushed_at":"2024-01-16T11:12:54.000Z","size":418,"stargazers_count":18,"open_issues_count":0,"forks_count":6,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-25T08:24:16.795Z","etag":null,"topics":["gamedevelopment","godot-4","godot4","inventorysystem"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/christinec-dev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-11-29T08:45:09.000Z","updated_at":"2025-02-28T00:31:12.000Z","dependencies_parsed_at":"2024-01-16T13:17:36.497Z","dependency_job_id":"17ee00cb-a453-41db-8e5f-5cab6d000809","html_url":"https://github.com/christinec-dev/GodotInventorySystem","commit_stats":null,"previous_names":["christinec-dev/godotinventorysystem"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/christinec-dev%2FGodotInventorySystem","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/christinec-dev%2FGodotInventorySystem/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/christinec-dev%2FGodotInventorySystem/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/christinec-dev%2FGodotInventorySystem/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/christinec-dev","download_url":"https://codeload.github.com/christinec-dev/GodotInventorySystem/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248397862,"owners_count":21097192,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gamedevelopment","godot-4","godot4","inventorysystem"],"created_at":"2024-12-03T00:16:33.320Z","updated_at":"2025-04-11T12:09:56.635Z","avatar_url":"https://github.com/christinec-dev.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Godot Inventory System\nThis is the final source code for my Godot Inventory System series that I made for my YouTube channel. It consists of a slot-based inventory system where players can add, remove, or use items. 😊\n\n## Resources\n- [Excalidraw Board](https://excalidraw.com/#json=cjPPFEnlQM-7r-plC8UJ4,iX6E_Q0e7USp2IAlVJQM5g)\n  \n## Outline of Features/Functionalities of this System\n#### Dynamic Inventory Management\n- Players can pick up, use, and drop items.\n- Inventory slots display item details and quantities.\n- Items have types, effects, and can be stacked based on type and effect.\n\n#### Interactive Game World\n- Items can be spawned in the game world.\n- Players interact with items to add them to their inventory.\n\n#### UI Integration\n-  Inventory UI with grid layout for item slots.\n- Detailed view of item information on hover or selection.\n- Buttons for using or dropping items from the inventory.\n\n#### Player Interaction\n- Player character can move and interact with items.\n- Inventory access and item usage are linked to player actions.\n  \n#### Global Management\n- Centralized management of inventory and player references.\n- Signals for updating UI when inventory changes.\n\n## Inventory Preview\n![image](https://github.com/christinec-dev/GodotInventorySystem/assets/87696858/d0c0023f-ce75-4e65-8d2b-93ce11953df3)\n![image](https://github.com/christinec-dev/GodotInventorySystem/assets/87696858/6a63bf91-5dbb-4a6f-9b9a-2d1462ee521a)\n![image](https://github.com/christinec-dev/GodotInventorySystem/assets/87696858/6b47e640-0f8c-4399-98b1-6c27abf3004b)\n![image](https://github.com/christinec-dev/GodotInventorySystem/assets/87696858/a623b0b9-a55a-4da0-9449-9e425cfe46da)\n![image](https://github.com/christinec-dev/GodotInventorySystem/assets/87696858/0615ede6-2af9-4a21-aaca-c41c87add9c2)\n\n## Asset Creditations\n- [https://seliel-the-shaper.itch.io/character-base](https://seliel-the-shaper.itch.io/character-base)\n- [https://quintino-pixels.itch.io/assorted-icons](https://quintino-pixels.itch.io/assorted-icons)\n- [Sprout Lands - Asset Pack by Cup Nooble (itch.io)](https://cupnooble.itch.io/sprout-lands-asset-pack)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchristinec-dev%2Fgodotinventorysystem","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fchristinec-dev%2Fgodotinventorysystem","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fchristinec-dev%2Fgodotinventorysystem/lists"}