{"id":24570321,"url":"https://github.com/civermau/pacman","last_synced_at":"2026-05-15T22:39:06.992Z","repository":{"id":197504908,"uuid":"697575951","full_name":"Civermau/Pacman","owner":"Civermau","description":"A small recreation of the original pacman game  using the terminal and using C#","archived":false,"fork":false,"pushed_at":"2025-03-11T17:26:24.000Z","size":259,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-09-03T06:35:56.600Z","etag":null,"topics":["console","console-application","csharp","game","pacman","terminal"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"agpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Civermau.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2023-09-28T02:58:50.000Z","updated_at":"2025-03-11T17:26:28.000Z","dependencies_parsed_at":null,"dependency_job_id":"7e9fe6ad-8403-441e-9d1d-4fbe76cdc0fa","html_url":"https://github.com/Civermau/Pacman","commit_stats":null,"previous_names":["civermau/pacman"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/Civermau/Pacman","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Civermau%2FPacman","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Civermau%2FPacman/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Civermau%2FPacman/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Civermau%2FPacman/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Civermau","download_url":"https://codeload.github.com/Civermau/Pacman/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Civermau%2FPacman/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33082174,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-15T20:25:35.270Z","status":"ssl_error","status_checked_at":"2026-05-15T20:25:34.732Z","response_time":103,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["console","console-application","csharp","game","pacman","terminal"],"created_at":"2025-01-23T16:19:06.358Z","updated_at":"2026-05-15T22:39:06.957Z","avatar_url":"https://github.com/Civermau.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# 🟡 Pacman Console Game\n\nPacman console game! The classic arcade game, built entirely in C#\n\n## 🎮 Project Overview\n\nBuild using ASCII. The game mechanics include:\n\n- **Move Pacman around the map** using WASD or arrow keys.\n- **Avoid walls** and navigate through the maze.\n- **Eat dots** to score points—no ghosts (yet!)\n\n## 💻 How It Works\n\nThe project is broken down into a few core classes, each responsible for a different aspect of the game:\n\n### 1. **Character.cs**\n   - Defines a 2D character with movement logic.\n   - Manages input, direction, and collision detection for characters on the map.\n\n### 2. **Pacman.cs**\n   - Extends the *Character* class to add Pacman-specific behavior.\n   - Includes collision logic, movement queuing, and start position.\n\n### 3. **Map.cs**\n   - Reads the map from the `Map.txt` file and converts it into a grid of characters.\n   - Handles map rendering and printing, complete with walls, dots, and Pacman.\n   - Allows for modifications of the map as Pacman moves around.\n\n### 4. **Program.cs**\n   - The entry point of the game.\n   - Handles the game loop, user input, and console rendering.\n\n### 5. **Map.txt**\n   - The game map is defined in this text file, with characters representing different elements:\n     - `0`: Wall\n     - `1`: Empty space\n     - `2`: Dot\n     - `3`: Power pellet (not implemented yet, but I'm working on it!)\n     - `4`: Warp point (for future updates)\n     - `5`: Pacman (start position)\n\n## 🛠️ Setting Up\n\nReady to dive into the maze? Here’s how to get started:\n\n1. **Clone this repo:**\n   ```bash\n   git clone https://github.com/yourusername/pacman-console-game.git\n   ```\n2. Open the project in Visual Studio or your favorite C# IDE.\n\n3. Build and run the solution.\n\n4. Use WASD or the arrow keys to move Pacman around.\n\n   Will make an executable later!\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcivermau%2Fpacman","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcivermau%2Fpacman","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcivermau%2Fpacman/lists"}