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liquid-dsp (http://liquidsdr.org/ -- https://github.com/jgaeddert/liquid-dsp)\n  - SoapySDR (http://www.pothosware.com/ -- https://github.com/pothosware/SoapySDR)\n  - RtAudio (http://www.music.mcgill.ca/~gary/rtaudio/ -- http://github.com/thestk/rtaudio/)\n  - LodePNG (http://lodev.org/lodepng/)\n  - BMFont (http://www.angelcode.com/ -- http://www.angelcode.com/products/bmfont/)\n  - Bitstream Vera font (http://en.wikipedia.org/wiki/Bitstream_Vera)\n  - OpenGL (https://www.opengl.org/)\n  - wxWidgets (https://www.wxwidgets.org/)\n  - CMake (http://www.cmake.org/)\n\nOptional Libs:\n--------\n  - FFTW3 (can be compiled into liquid-dsp if desired) (http://www.fftw.org/ -- https://github.com/FFTW/fftw3)\n  - hamlib (https://github.com/Hamlib/Hamlib)\n\nRecommended minimum requirements:\n--------------------\n  - Multi-core processor system with at least 1GB RAM.\n  - Graphics card with at least 128MB video memory and OpenGL 3.x or ES 2.0 support.\n  - OSX 10.9+ for Mac binary releases.\n  - Windows 7+ for 64 or 32-bit Windows binary releases.\n  - Linux and other embedded distribution support yet to be indexed, known to at least work on Debian 8+ and Ubuntu 14+.\n\nPlatform build scripts and test builds:\n--------------------------------------\n  - MacOS (https://github.com/cjcliffe/CubicSDR-macOSBuild)\n  - Windows (https://github.com/cjcliffe/CubicSDR-WinBuild)\n  - Linux (AppImage) (https://github.com/cjcliffe/CubicSDR-AppImageKit)\n\n\nLicense:\n-------\n  - GPL-2.0+\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcjcliffe%2Fcubicsdr","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcjcliffe%2Fcubicsdr","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcjcliffe%2Fcubicsdr/lists"}