{"id":20128546,"url":"https://github.com/cococry/blind","last_synced_at":"2026-06-09T15:03:50.264Z","repository":{"id":81040998,"uuid":"458825718","full_name":"cococry/Blind","owner":"cococry","description":"Blind Engine","archived":false,"fork":false,"pushed_at":"2022-05-17T09:31:52.000Z","size":13049,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-02T21:30:51.991Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/cococry.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-02-13T14:00:31.000Z","updated_at":"2022-02-13T15:20:34.000Z","dependencies_parsed_at":null,"dependency_job_id":"16e6c966-fe5a-4f5b-ac99-2417dfd0c354","html_url":"https://github.com/cococry/Blind","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/cococry/Blind","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cococry%2FBlind","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cococry%2FBlind/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cococry%2FBlind/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cococry%2FBlind/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/cococry","download_url":"https://codeload.github.com/cococry/Blind/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cococry%2FBlind/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34112225,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-09T02:00:06.510Z","response_time":63,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-13T20:27:57.048Z","updated_at":"2026-06-09T15:03:50.242Z","avatar_url":"https://github.com/cococry.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Blind \n\n![](git-assets/images/blind-logo.png)\n\n## About\nBlind is an early state 2D and 3D Game Engine for creating interactive applications and currently with a 2D Batch Rendering implementation.\nThe Engine uses [**C++ 17**](https://en.wikipedia.org/wiki/C%2B%2B17) as its core language, but the plan is to implement [**C#**](https://de.wikipedia.org/wiki/C-Sharp)\nScripting for working in the engine. [**OpenGL**](https://de.wikipedia.org/wiki/OpenGL) is the currently in-use Rendering-API and  [**Premake 5**](https://premake.github.io/)\nis used as the build system. The current state of the Application contains a flexible [OpenGL Data \u0026 Vertex Buffer Layout System](https://github.com/cococry/Blind/blob/main/Blind/src/Blind/Renderer/Buffer.h), an easy to use [Shader Library System](https://github.com/cococry/Blind/blob/main/Blind/src/Blind/Renderer/Shader.h), [Texture loading](https://github.com/cococry/Blind/blob/main/Blind/src/Platform/OpenGL/OpenGLTexture.cpp) an own currently BLOCKING [Event System](https://github.com/cococry/Blind/tree/main/Blind/src/Blind/Events). The Engine contains a fully working Rendering API (OpenGL/Vulkan...) agnostic Renderer API.\nAll of the System are being improved Day by Day and not even nearly finished. The engine is as stated, currently a work in progress.\n\n***\n## Usage\n\nDISCLAIMER: Blind Engine is developed and distributed in [**Visual Studio 2022**](https://visualstudio.microsoft.com/de/vs/). Its recommended to use Visual Studio 2019 or higher for the best experience. Currently the only platform supported is Windows x64.\n\n\u003cins\u003e**1. Clone the repository:**\u003c/ins\u003e\n\nTo load all data of this repository to your local disc, clone the repository with [**Git**](https://git-scm.com/downloads) with: `git clone --recursive https://github.com/cococry/Blind`\n\nNow, when your local folder is filled with the repository files, execute [Win-GenProjects.bat](https://github.com/cococry/Blind/blob/main/Scripts/Win-GenProjects.bat) file in the 'Scripts' folder and open the [.sln](https://github.com/cococry/Blind/blob/main/Blind.sln) file with Visual Studio 2019/22.\nThats it. Your done with setting up the project and can start taking a deeper look into the engine code or try Blind.\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcococry%2Fblind","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcococry%2Fblind","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcococry%2Fblind/lists"}