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Earth Survival\n\nA Love2D survival game featuring procedural world generation, enemy AI, and dynamic gameplay mechanics.\n\n![Game Screenshot](assets/screenshot1.png)\n*Gameplay showing the procedural world, player character, enemies, and UI elements*\n\n## Features\n\n- **Procedural World**: Large 120x68 tile world with grass, water, mountains, caves, and quicksand\n- **Dynamic Camera**: Smooth camera following with zoom and screen shake effects\n- **Player Mechanics**: Energy system, invincibility power-ups, particle trails\n- **Enemy AI**: Fast and slow enemies with search behavior and cave avoidance\n- **Hazards**: Sharks in water, quicksand that slows movement\n- **Collectibles**: Energy orbs and invincibility stars\n- **Dynamic UI**: Real-time status displays and game information\n\n## Controls\n\n- **WASD/Arrow Keys**: Move player\n- **F/F11**: Toggle fullscreen\n- **ESC**: Quit game\n- **R**: Restart (when game over/victory)\n\n## Running the Game\n\n### Windows\n```powershell\n\u0026 \"C:\\Program Files\\LOVE\\love.exe\" .\n```\n\n### Linux/Mac\n```bash\nlove .\n```\n\n## Testing\n\nThe game includes a comprehensive test suite with 100% function coverage.\n\n### Run Tests\n```powershell\n# Windows (PowerShell - recommended)\n.\\run_tests.ps1\n\n# Windows (Batch)\nrun_tests.bat\n\n# Linux/Mac\n./run_tests.sh\n```\n\n### Generate Coverage Report\n```powershell\n.\\generate_coverage_report.ps1\n```\n\nSee `TEST_DOCUMENTATION.md` for detailed testing information.\n\n## Requirements\n\n- Love2D 11.0 or later\n- Windows/Linux/Mac\n\n## Game Mechanics\n\n### Terrain Types\n- **Grass**: Safe movement\n- **Water**: Slows player, drains energy, spawns sharks\n- **Quicksand**: Heavily slows player, high energy drain\n- **Mountains**: Impassable for player, passable for enemies\n- **Caves**: Hiding spots where enemies can't find you\n\n### Enemies\n- **Fast Enemies**: 2 fast enemies with high speed\n- **Slow Enemies**: Multiple slower enemies\n- 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