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Install [node.js](https://nodejs.org/en/download/)\n1. Install the [Yarn Package Manager](https://yarnpkg.com/lang/en/docs/install/)\n1. Configure Android\n   1. Install [Android Studio](https://developer.android.com/studio/install.html)\n   1. create an `ANDROID_HOME` environment variable, pointing at your Android SDK directory (`~/Library/Android/sdk` on a Mac, most likely)\n   1. Within Adroid Studio, `Open an existing Android Studio project` and select the `android` directory within this repository\n   1. Create a [virtual device](https://developer.android.com/studio/run/managing-avds.html)\n   1. You must launch the device in the Android emulator in order to run the application\n1. Create a [YouTube API key](https://console.developers.google.com/apis/credentials) for local development (see the [Getting Started](https://developers.google.com/youtube/v3/getting-started) guide for more information)\n1. create a `YOUTUBE_API_KEY` environment variable equal to your API key\n1. Run `yarn start` from within a terminal in the project directory to start the development server\n1. View the application from within your Android virtual device by running `yarn android` in a separate terminal session\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcodeforboston%2Fconversations","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcodeforboston%2Fconversations","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcodeforboston%2Fconversations/lists"}