{"id":24795855,"url":"https://github.com/codewithlavi/v.r_programming_in_5g_enviroment","last_synced_at":"2025-09-09T16:41:54.495Z","repository":{"id":274517842,"uuid":"915079254","full_name":"codewithlavi/V.R_programming_in_5G_enviroment","owner":"codewithlavi","description":"Virtual Reality and Augmented Reality projects ","archived":false,"fork":false,"pushed_at":"2025-01-27T20:08:42.000Z","size":79128,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-01-27T20:22:45.195Z","etag":null,"topics":["android-application","aumented-reallity","csharp","unity3d","virtual-reality"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/codewithlavi.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2025-01-10T23:17:02.000Z","updated_at":"2025-01-27T20:08:45.000Z","dependencies_parsed_at":"2025-01-27T20:33:19.903Z","dependency_job_id":null,"html_url":"https://github.com/codewithlavi/V.R_programming_in_5G_enviroment","commit_stats":null,"previous_names":["codewithlavi/v.r_programming_in_5g_enviroment"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/codewithlavi%2FV.R_programming_in_5G_enviroment","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/codewithlavi%2FV.R_programming_in_5G_enviroment/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/codewithlavi%2FV.R_programming_in_5G_enviroment/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/codewithlavi%2FV.R_programming_in_5G_enviroment/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/codewithlavi","download_url":"https://codeload.github.com/codewithlavi/V.R_programming_in_5G_enviroment/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245342772,"owners_count":20599850,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["android-application","aumented-reallity","csharp","unity3d","virtual-reality"],"created_at":"2025-01-30T00:20:14.417Z","updated_at":"2025-03-24T19:42:51.468Z","avatar_url":"https://github.com/codewithlavi.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# # Float Sphere a.k.a La bolita voladora \nThis floating sphere is an A.R application that allows users to interact with a virtual sphere in a real-world environment. This app offers an immersive experience using AR technology.\n\n## Features :\nReal-time Interaction:** The ball responds to phone and user movements on the given printed image. \n\n Creation steps of the AR app :\n\n1st step--\u003ePreparation:\n    The verion of Unity has to be 6 or higher and with the installed with support for Android and AR Foundation.\n\n    Create a new project in Unity- Universal 3D Core-in organization has to be filled with Vuforia account .\n2nd step--\u003e Project Configuration:\n\n    Import AR Foundation and ARCore XR Plugin from the Unity Package Manager.\n\n    Set up your project for Android in File \u003e Build Settings.\n\n3rd step--\u003e Creating the Unity Scene:\n\n    Create a new scene and add an AR Session and AR Session Origin.\n\n4th step--\u003e Import the printed image that you want to use (Assets \u003e Import New Asset).\n\n    Create an empty GameObject and name it \"ImageAnchor\"\n\n    Drag the image onto the ImageAnchor.\n\n5th step--\u003e Create a C# script called FloatSphere \n\n6th step--\u003e Scene Implementation in Unity:\n\n    Create a sphere in Unity (GameObject \u003e 3D Object \u003e Sphere) and turn it into a prefab.\n\n    Assign AR Tracked Image Manager to the AR Session Origin object.\n\n    Assign your image as a Reference Image in the AR Tracked Image Manager.\n\n    Add the FloatSphere script to the AR Session Origin and drag your sphere prefab to the script.\n\n7th step--\u003e Building the .APK:\n\n    Set up build options for Android (File \u003e Build Settings).\n\n    Build and install the app on your Android device.\n    \n## Installation\n1. Clone this repository.\n    ```\n    git clone https://github.com/codewithlavi/flying-ball.git\n    ```\n2. Navigate to the project directory.\n    ```\n    cd flying-ball\n    ```\n3. Run the application.\n    ```\n    open build.apk\n    ```\n## Usage\n1. Open the app on your mobile device and it has to be Android 7 or higher\n2. Allow access to the camera.\n3. Scan the environment to see the flying ball in action.\n\n## License\nThis project is licensed under the MIT License. See the `LICENSE` file for details.\nauthor :Lavinia (@codewithlavi)\n___________________________________________________________________________________________________________________________________________________________________________\nSpanish version#Español\n\n ## Bolita Voladora\n\n\"La Bolita Voladora\" es una aplicación de realidad aumentada para Android que permite a los usuarios interactuar con una esfera virtual en un entorno real. \n Esta aplicación ofrece una experiencia inmersiva utilizando tecnología de R.A.\n\n## Características\n- **Interacción en tiempo real:** La bolita responde a los movimientos del movíl y del usuario.\n\n## Instalación\n1. Clona este repositorio.\n    ```\n    git clone https://github.com/codewithlavi/bolita-voladora.git\n    ```\n2. Navega al directorio del proyecto.\n    ```\n    cd bolita-voladora\n    ```\n3. Ejecuta la aplicación.\n    ```\n    open build.apk\n    ```\n## Uso :\n1. Abre la aplicación en tu dispositivo móvil Android 7 o superior.\n2. Permite el acceso a la cámara.\n3. Escanea el entorno para ver la bolita voladora en acción.\n## Licencia\nEste proyecto está bajo la licencia MIT. Ver el archivo `LICENSE` para más detalles\nautor :Lavinia (@codewithlavi)\n\n\n\n\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcodewithlavi%2Fv.r_programming_in_5g_enviroment","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcodewithlavi%2Fv.r_programming_in_5g_enviroment","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcodewithlavi%2Fv.r_programming_in_5g_enviroment/lists"}