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It would be very nice to be able to draw exactly the same sprites from the same atlases directly in UGUI. So I made a `TMPImage` - replacement for `Image` that able to do it\n\n## :rocket: How to use?\n\nJust add a `TMP Image` component to the GameObject and specify the sprite name, and sprite will be fetched from Text Mesh Pro and displayed. Simple\n\n## :open_book: How to Install\n\nLibrary distributed as git package ([How to install package from git URL](https://docs.unity3d.com/Manual/upm-ui-giturl.html))\n\u003cbr\u003eGit URL: `https://github.com/codewriter-packages/TMP-Image.git`\n\n## :green_book: License\n\nTMP-Image is [MIT licensed](./LICENSE.md).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcodewriter-packages%2Ftmp-image","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcodewriter-packages%2Ftmp-image","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcodewriter-packages%2Ftmp-image/lists"}