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Responds to gameplay related chatter.\n\n## Features\n- Basic understanding of users and channels\n- Private and non-private messaging\n- Modular structure for adding new responses\n- Accusation module for making baseless accusations\n- Howl module for occasional howling\n\n- Resistance module for playing group games of Resistance\n- Codenames module for playing group games of Codenames\n- Loveletter module for playing group games of Loveletter\n\n## Development\n\n- Checkout the code\n- Install dependencies\n  - `npm i`\n- Test it\n  - `npm test`\n- Create a [slack bot to gain an access token](https://my.slack.com/services/new/bot)\n- Each bot is configured in `tokens.json`, to keep your tokens private, set environment variables:\n  ```\n  export RESISTANCEBOT_TOKEN='abcd-1234-...'\n  export SPYMASTERBOT_TOKEN='abcd-1234-...'\n  export PRINCESSBOT_TOKEN='abcd-1234-...'\n  export WOLFBOT_TOKEN='abcd-1234-...'\n  ```\n- Run it\n  - `npm start`\n\nFor best results, you should also import custom emojis, please follow this guide: [emojis/README.md](./emojis/README.md)\n\n## Hosting\n\nGamebot is currently hosted on a private Raspberry Pi.\n\n## Releasing\n\nA jenkins job has been created to build the gamebot files into a zip, transfer them to the remote server, and then install as a `systemctl` service. For a fresh install, in order to pick up the secret tokens, you will need to manually create `gamebot.env` using `gamebot.env.example` as a template.\n\nChanges to master will automatically be deployed to the development machine.\n\nWhen ready to release to live, provide either a tag name or branch identifier to release from, and target the production machine.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fconnected-web%2Fgamebot","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fconnected-web%2Fgamebot","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fconnected-web%2Fgamebot/lists"}