{"id":15160313,"url":"https://github.com/constance012/motion_paradox","last_synced_at":"2026-01-21T01:10:32.570Z","repository":{"id":253386753,"uuid":"841414034","full_name":"constance012/Motion_Paradox","owner":"constance012","description":"A steampunk-esque top-down action shooter game, was originally an entry for LOWREZJAM 2024. 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It was made within ___the last 72 hours___ of the jam.\n\n__NOTE__: This branch is __READ-ONLY__, which means there's no more updates or commits will be made in order to preserve the original version used in the jam.\n\nSwitch to the `post-jam` branch to stay up to date with the development process of this game.\n\n## DESCRIPTION\n__Dr. Emit__, an ambitious time traveler, accidentally enters an unstable dimension, only to discover that __time flows only__ when __he's standing still__. Armed with his trusty steampunk-style __rifle__, he must repel those strange __flying gears__ and survive until the __time portal activates__, allowing him to restore the stability of time and return home. But he must be careful __not to shoot himself in the foot__ as his own bullets are not so friendly due to the unstable flow of time.\n\n## DEVELOPER'S NOTE\nUnfortunately, this game is _uncompleted_ and _rushed_, I began developing it a bit too late, because I was busy with work and stuff recently. That resulted in an extreme lack of time for the development process, and I had many features planned that I couldn't implement into this project. But overall, I had a lot of fun developing it regardless, and I learnt new stuff while also getting the chance to practice my pixel art skills. So it wasn't too bad.\n\n## TOOLS:\n- Unity\n- Visual Studio Code\n- Aseprite\n- Photoshop\n- LabChirp\n\n## LINKS\nCheck out the jam submission [__here__](https://itch.io/jam/lowrezjam-2024/rate/2898745). Or play it directly [__here__](https://constance012.itch.io/motion-paradox).\n\n## INGAME CAPTURES\n![Capture_2](Ingame_Captures/Capture_2.png)\n![Capture_3](Ingame_Captures/Capture_3.png)\n![Capture_5](Ingame_Captures/Capture_5.png)\n![Capture_8](Ingame_Captures/Capture_8.png)\n![Capture_9](Ingame_Captures/Capture_9.png)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fconstance012%2Fmotion_paradox","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fconstance012%2Fmotion_paradox","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fconstance012%2Fmotion_paradox/lists"}