{"id":20705607,"url":"https://github.com/cpvrlab/slproject4","last_synced_at":"2025-04-23T01:36:49.760Z","repository":{"id":164447555,"uuid":"633826884","full_name":"cpvrlab/SLProject4","owner":"cpvrlab","description":"SLProject is a platform independent 3D computer graphics scene graph library.","archived":false,"fork":false,"pushed_at":"2025-04-12T12:59:12.000Z","size":43779,"stargazers_count":11,"open_issues_count":0,"forks_count":2,"subscribers_count":6,"default_branch":"main","last_synced_at":"2025-04-12T13:57:25.535Z","etag":null,"topics":["c-plus-plus","computer-graphics","computer-vision","framework","opengl","realtime","rendering"],"latest_commit_sha":null,"homepage":"https://cpvrlab.github.io/SLProject4/","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/cpvrlab.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-04-28T11:20:34.000Z","updated_at":"2025-04-04T09:10:30.000Z","dependencies_parsed_at":"2023-06-28T12:32:39.880Z","dependency_job_id":"a6e21629-50bc-40c2-b024-9cc63d57f0c1","html_url":"https://github.com/cpvrlab/SLProject4","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cpvrlab%2FSLProject4","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cpvrlab%2FSLProject4/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cpvrlab%2FSLProject4/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cpvrlab%2FSLProject4/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/cpvrlab","download_url":"https://codeload.github.com/cpvrlab/SLProject4/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250354225,"owners_count":21416747,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["c-plus-plus","computer-graphics","computer-vision","framework","opengl","realtime","rendering"],"created_at":"2024-11-17T01:18:43.423Z","updated_at":"2025-04-23T01:36:49.734Z","avatar_url":"https://github.com/cpvrlab.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Welcome to the SLProject4\n\n[![Build Windows](https://github.com/cpvrlab/SLProject4/actions/workflows/build-x86_64-windows.yml/badge.svg)](https://github.com/cpvrlab/SLProject4/actions/workflows/build-x86_64-windows.yml)\n[![Build macOS-x86](https://github.com/cpvrlab/SLProject4/actions/workflows/build-x86_64-macos.yml/badge.svg)](https://github.com/cpvrlab/SLProject4/actions/workflows/build-x86_64-macos.yml)\n[![Build macOS-arm64](https://github.com/cpvrlab/SLProject4/actions/workflows/build-arm64-macos.yml/badge.svg)](https://github.com/cpvrlab/SLProject4/actions/workflows/build-arm64-macos.yml)\n[![Build linux-x86](https://github.com/cpvrlab/SLProject4/actions/workflows/build-x86_64-linux.yml/badge.svg?branch=main)](https://github.com/cpvrlab/SLProject4/actions/workflows/build-x86_64-linux.yml)\n[![Build Emscripten](https://github.com/cpvrlab/SLProject4/actions/workflows/build-wasm-emscripten.yml/badge.svg)](https://github.com/cpvrlab/SLProject4/actions/workflows/build-wasm-emscripten.yml)\n[![Build \u0026 Deploy Docs](https://github.com/cpvrlab/SLProject4/actions/workflows/deploy-pages.yml/badge.svg)](https://github.com/cpvrlab/SLProject4/actions/workflows/deploy-pages.yml)\n\n\nSL stands for Scene Library. It is developed at the Bern University of Applied Sciences (BFH) in Switzerland and is used for student projects in the cpvrLab. The various applications show what you can learn in three semesters about 3D computer graphics in real-time rendering and ray tracing. The framework is built in C++ and OpenGL ES and can be built for Windows, Linux, macOS (Intel \u0026 arm64), Android, Apple iOS, and WebAssembly-enabled browsers. The framework can render alternatively with Ray Tracing and Path Tracing, which provides high-quality transparencies, reflections, and soft shadows. For a complete feature list see the [SLProject4 wiki](https://github.com/cpvrlab/SLProject4/wiki).\n\n## How to get the SLProject4\n\nThe SLProject4 is hosted on GitHub as a GIT repository.\n[GIT](http://git-scm.com/) is a distributed versioning control system.\n\nTo clone SLProject4, use the following command:\n\n```\ncd \u003cPath to where you want the SLProject4 folder\u003e\ngit clone https://github.com/cpvrlab/SLProject4.git\n```\n\nFor people with an aversion to the command line, a GIT GUI tool, such as the [GitHub Desktop Client](https://desktop.github.com), can be used. To get the latest additions to SLProject4, please check the develop branch:\n\n```\ngit checkout develop\n```\n\nFor detailed build instructions see the [SLProject4 wiki](https://github.com/cpvrlab/SLProject4/wiki).\nFor detailed framework information see the [HTML documentation](https://cpvrlab.github.io/SLProject4/).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcpvrlab%2Fslproject4","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcpvrlab%2Fslproject4","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcpvrlab%2Fslproject4/lists"}