{"id":21262540,"url":"https://github.com/cracko298/ue4-load-exe","last_synced_at":"2025-08-17T14:07:22.084Z","repository":{"id":203998754,"uuid":"710883308","full_name":"Cracko298/UE4-Load-Exe","owner":"Cracko298","description":"UE4LE (UE4-Load-Exe) loads an executable file when called by UMU, RE-UE4SS, or UML. 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I got you covered [here](https://youtu.be/QZRqSOC6Bpw?si=0Eg_uDVFtrz_MRDQ).**\n\n## Example Plugin Download(s):\n- **Both of these example files need to located in the \"Mods\" or \"UnrealModPlugins\" Folder, right beside eachother (can be changed).**\n- **This generally needs to be compiled by Plugin/ModMenu Developers. However there is a POC Download Below.**\n- **Download [ExampleModMenuLoader.dll](https://github.com/Cracko298/UE4-Load-Exe/releases/download/ExampleRelease/ExampleModMenuLoader.dll) (Example Plugin).**\n- **Download [ModMenuExample.exe](https://github.com/Cracko298/UE4-Load-Exe/releases/download/ExampleRelease/ModMenuExample.exe) (Example ModMenu).**\n\n## Point2Dir.dll Plugin Downloads(s):\n- **This is a pre-compiled plugin that requires a file called \"iszplg.config\" beside it, this file will point to another file/directory in the not currently running dir on the desired system.**\n- **Download [Point2Dir.dll](https://github.com/Cracko298/UE4-Load-Exe/blob/main/point_to_dir.cpp) (Points to Exe in Another Directory).**\n```ini\n[PATH]\nC:\\Users\\CoolExampleFolderName\\GameCheatZ\\ISZ-ModMenu\\ISZModMenu.exe\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcracko298%2Fue4-load-exe","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcracko298%2Fue4-load-exe","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcracko298%2Fue4-load-exe/lists"}