{"id":42549644,"url":"https://github.com/crazytuzi/unrealcsharp","last_synced_at":"2026-01-28T19:03:18.573Z","repository":{"id":63201293,"uuid":"546150626","full_name":"crazytuzi/UnrealCSharp","owner":"crazytuzi","description":"UnrealCSharp, based on .NET 10 (Mono), is a C# programming plugin for UE.","archived":false,"fork":false,"pushed_at":"2026-01-25T12:56:22.000Z","size":161281,"stargazers_count":731,"open_issues_count":7,"forks_count":106,"subscribers_count":13,"default_branch":"main","last_synced_at":"2026-01-26T04:20:50.743Z","etag":null,"topics":["csharp","dotnet","mono","unrealengine"],"latest_commit_sha":null,"homepage":"https://unrealcsharp.github.io/","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/crazytuzi.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2022-10-05T16:00:33.000Z","updated_at":"2026-01-26T02:59:37.000Z","dependencies_parsed_at":"2023-02-19T04:16:11.237Z","dependency_job_id":"2b905ebc-d480-4277-b64d-848510d4760d","html_url":"https://github.com/crazytuzi/UnrealCSharp","commit_stats":null,"previous_names":[],"tags_count":67,"template":false,"template_full_name":null,"purl":"pkg:github/crazytuzi/UnrealCSharp","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/crazytuzi%2FUnrealCSharp","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/crazytuzi%2FUnrealCSharp/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/crazytuzi%2FUnrealCSharp/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/crazytuzi%2FUnrealCSharp/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/crazytuzi","download_url":"https://codeload.github.com/crazytuzi/UnrealCSharp/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/crazytuzi%2FUnrealCSharp/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28849382,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-28T15:15:36.453Z","status":"ssl_error","status_checked_at":"2026-01-28T15:15:13.020Z","response_time":57,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","dotnet","mono","unrealengine"],"created_at":"2026-01-28T19:03:13.268Z","updated_at":"2026-01-28T19:03:18.566Z","avatar_url":"https://github.com/crazytuzi.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"![Logo](Resources/Logo.png)\n\n[![license](https://img.shields.io/badge/license-MIT-blue)](https://github.com/crazytuzi/UnrealCSharp/blob/master/LICENSE)\n[![release](https://img.shields.io/github/v/release/crazytuzi/UnrealCSharp)](https://github.com/crazytuzi/UnrealCSharp/releases)\n[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-blue.svg)](https://github.com/crazytuzi/UnrealCSharp/pulls)\n\n# 概述\n\n\u0026ensp;\u0026ensp;\u0026ensp;\u0026ensp;UnrealCSharp是UE下C#编程插件，基于.NET 10（Mono）。提供多种编程模式，功能强大且容易上手，能够灵活高效地进行游戏开发。\n\n# 特性列表\n\n- 支持全部的反射类型，自动生成C#代码\n- 能够静态导出各种数据类型和函数\n- 拥有强大的动态类特性，可以通过C#直接生成UClass，UInterface，UStruct和UEnum，并且不需要蓝图载体\n- 支持跨平台\n- 简单方便的代码调试\n- 能够通过Pak进行C#热更新\n- 编辑器下，能够热重载C#变更\n\n# 平台支持\n\n- 运行平台：Windows / macOS / Linux / Android / IOS\n- 引擎版本：Unreal Engine 5.0 - Unreal Engine 5.7\n\n# 文档\n\n- [开始上手](https://unrealcsharp.github.io/docs/document/getting-started)\n- [动态类](https://unrealcsharp.github.io/docs/document/getting-started/dynamic)\n- [调试](https://unrealcsharp.github.io/docs/document/guides/debug)\n- [FAQ](https://unrealcsharp.github.io/docs/document/FAQ)\n\n# 社区\n\n- [官方QQ群：326576868](https://qm.qq.com/q/JW43uTiOk4)\n- [Discord](https://discord.gg/mPVWhRqxC7)\n\n# Contributors\n\n\u003ca href=\"https://github.com/crazytuzi/UnrealCSharp/graphs/contributors\"\u003e\n  \u003cimg src=\"https://contrib.rocks/image?repo=crazytuzi/UnrealCSharp\"/\u003e\n\u003c/a\u003e\n    ","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcrazytuzi%2Funrealcsharp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcrazytuzi%2Funrealcsharp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcrazytuzi%2Funrealcsharp/lists"}