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Unlike traditional client/server architectures, the multiplayer code is executed on each client in a synchronized virtual machine, rather than on a server.*\n\nCroquet is available as a JavaScript library that synchronizes Croquet apps using Multisynq's global DePIN network. Additionally, the reflector server keeping VMs in sync is available as a node.js package.\n\n## License\n\nCroquet is licensed under [Apache-2.0](LICENSE.txt).\n\n## Testing\n\nSome of the examples in `apps/` require to build a local version of Croquet, which you can do by\n\n    cd packages/croquet\n    ./build.sh\n\nThen the apps should work directly from their source in `apps/`.\n\nAlternatively, run `build.sh` in this root folder, which will both build the Croquet library and build the `apps/` into a `_site/` folder. This also gets run via a GitHub action  which creates the GitHub Pages site.\n\nThe examples in `apps/` use a place holder Multisynq API key that is only valid for testing on the local network and the Croquet GitHub Pages site. You can get your own key on the [Multisynq](https://multisynq.io/coder) website. Alternatively, check out Croquet-in-a-Box below.\n\n## Repo Layout\n\n* `apps`: various examples and tests\n\n* `docs`: JSDoc sources\n\n* `packages`:\n    * `croquet`: the client-side package\n    * `reflector`: the node.js server package\n\n* `server`:\n    * `croquet-in-a-box`: via Docker Compose, an all-in-one server for local development, containing\n        * a reflector\n        * a web server\n        * and a file server\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcroquet%2Fcroquet","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcroquet%2Fcroquet","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcroquet%2Fcroquet/lists"}