{"id":23773031,"url":"https://github.com/crrapi/tulip-engine","last_synced_at":"2025-10-13T04:04:26.251Z","repository":{"id":269214298,"uuid":"906744265","full_name":"crrapi/tulip-engine","owner":"crrapi","description":"C++ game engine designed for high performance and modularity","archived":false,"fork":false,"pushed_at":"2025-10-06T22:41:04.000Z","size":53,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-10-13T04:04:25.227Z","etag":null,"topics":["cpp","game-engine","gpu-acceleration"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/crrapi.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2024-12-21T19:20:51.000Z","updated_at":"2025-10-06T22:41:07.000Z","dependencies_parsed_at":null,"dependency_job_id":"93ae01de-625c-4b3f-80fe-c56e834f39bf","html_url":"https://github.com/crrapi/tulip-engine","commit_stats":null,"previous_names":["crrapi/tulip-engine"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/crrapi/tulip-engine","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/crrapi%2Ftulip-engine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/crrapi%2Ftulip-engine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/crrapi%2Ftulip-engine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/crrapi%2Ftulip-engine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/crrapi","download_url":"https://codeload.github.com/crrapi/tulip-engine/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/crrapi%2Ftulip-engine/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":279013604,"owners_count":26085389,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-13T02:00:06.723Z","response_time":61,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","game-engine","gpu-acceleration"],"created_at":"2025-01-01T05:22:03.786Z","updated_at":"2025-10-13T04:04:26.244Z","avatar_url":"https://github.com/crrapi.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"\r\n# Tulip\r\n\r\n**Tulip** is a small, modular C++ game engine built with Bazel. This branch focuses on a minimal, working workflow: SDL2 windowing/input and OpenGL rendering (a sample triangle), with ECS and core utilities.\r\n\r\n## Table of Contents\r\n\r\n1. [Features](#features)\r\n2. [Directory Structure](#directory-structure)\r\n3. [Prerequisites](#prerequisites)\r\n4. [Quick Start (macOS)](#quick-start-macos)\r\n5. [Building](#building)\r\n6. [Running](#running)\r\n7. [Notes](#notes)\r\n8. [Contributing](#contributing)\r\n9. [License](#license)\r\n\r\n## Features\r\n\r\n- **Rendering:** OpenGL-based rendering pipeline with support for shaders, meshes, materials, and scenes.\r\n- **Audio:** FMOD integration for audio playback and management.\r\n- **Physics:** Bullet Physics for realistic physics simulations.\r\n- **Input Handling:** SDL2 for robust input and window management.\r\n- **Scripting:** Lua integration for dynamic scripting capabilities.\r\n- **AI:** Basic AI systems for entity behavior.\r\n- **Networking:** ENet-based networking for client-server communication.\r\n- **Tools:** In-game level editor for designing and managing game levels.\r\n- **Entity-Component-System (ECS):** Flexible ECS architecture for managing game entities and their behaviors.\r\n- **Resource Management:** Efficient resource loading and management system.\r\n\r\n## Prerequisites\r\n\r\n- **Bazel:** Install via the [official guide](https://bazel.build/install).\r\n- **C++ Compiler:** C++17-capable (Clang on macOS).\r\n- **SDL2:** Use Homebrew on macOS: `brew install sdl2`.\r\n\r\n## Quick Start (macOS)\r\n\r\n```bash\r\ngit clone https://github.com/crrapi/tulip-engine.git\r\ncd tulip-engine\r\n# Ensure SDL2 is installed\r\nbrew install sdl2\r\n\r\n# Build and run\r\nbazel run //src/main:game_app\r\n```\r\n\r\n## Building\r\n\r\n```bash\r\nbazel build //src/main:game_app\r\n```\r\n\r\n## Running\r\n\r\n```bash\r\nbazel run //src/main:game_app\r\n```\r\n\r\nYou should see an SDL2 window rendering a colored triangle. Press `Esc` or close the window to quit.\r\n\r\n## Notes\r\n\r\n- This configuration removes heavy optional subsystems (audio, physics, networking, scripting, editor) to keep the sample runnable. They can be reintroduced later.\r\n- On macOS we link `OpenGL.framework`; on Linux we link `-lGL`. Adjust as needed for your platform.\r\n\r\n## Contributing\r\n\r\nContributions are welcome! Please follow these steps:\r\n\r\n1. **Fork the Repository.**\r\n2. **Create a Feature Branch:**\r\n\r\n   ```bash\r\n   git checkout -b feature/YourFeature\r\n   ```\r\n\r\n3. **Commit Your Changes:**\r\n\r\n   ```bash\r\n   git commit -m \"Add your feature\"\r\n   ```\r\n\r\n4. **Push to the Branch:**\r\n\r\n   ```bash\r\n   git push origin feature/YourFeature\r\n   ```\r\n\r\n5. **Open a Pull Request.**\r\n\r\nPlease ensure your code adheres to the project's coding standards and includes appropriate documentation.\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcrrapi%2Ftulip-engine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcrrapi%2Ftulip-engine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcrrapi%2Ftulip-engine/lists"}