{"id":20349567,"url":"https://github.com/csharpredottools/planets","last_synced_at":"2025-04-12T01:23:50.048Z","repository":{"id":155339956,"uuid":"632177133","full_name":"CSharpRedotTools/Planets","owner":"CSharpRedotTools","description":"Making planets in the Redot game engine!","archived":false,"fork":false,"pushed_at":"2024-10-18T17:32:14.000Z","size":49346,"stargazers_count":12,"open_issues_count":2,"forks_count":2,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-25T21:11:17.342Z","etag":null,"topics":["3d","csharp","game","geometry","godot","planets"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/CSharpRedotTools.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-04-24T21:50:32.000Z","updated_at":"2025-03-18T10:08:02.000Z","dependencies_parsed_at":null,"dependency_job_id":"5bb51056-9e5b-4b75-82fb-ea15acee48cd","html_url":"https://github.com/CSharpRedotTools/Planets","commit_stats":null,"previous_names":["csharpredottools/planets"],"tags_count":0,"template":false,"template_full_name":"CSharpRedotTools/Template","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CSharpRedotTools%2FPlanets","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CSharpRedotTools%2FPlanets/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CSharpRedotTools%2FPlanets/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CSharpRedotTools%2FPlanets/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/CSharpRedotTools","download_url":"https://codeload.github.com/CSharpRedotTools/Planets/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248502347,"owners_count":21114785,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["3d","csharp","game","geometry","godot","planets"],"created_at":"2024-11-14T22:26:28.559Z","updated_at":"2025-04-12T01:23:50.009Z","avatar_url":"https://github.com/CSharpRedotTools.png","language":"C#","readme":"https://github.com/user-attachments/assets/1fff9bfe-49d7-487f-9464-3bd31feb2e27\n\n![Untitled](https://user-images.githubusercontent.com/6277739/234762377-65cb1992-0629-4bef-91c2-59e4faf6eea2.png)\n![2](https://user-images.githubusercontent.com/6277739/234654822-cf03a839-d6fa-48ef-ba6d-3988e37c51f7.png)\n![Untitled](https://user-images.githubusercontent.com/6277739/235272562-09cbc068-cbba-4e99-a037-8b6d07789395.png)\n![1](https://user-images.githubusercontent.com/6277739/234654811-2a35c727-ebdc-4a58-8427-4893b93de0dd.png)\n\n\u003e [!NOTE]\n\u003e Unity Version of this: https://github.com/Valks-Games/Space-RPG-Client\n\n## Setup\n1. Download and install the [latest Godot 4 C# release](https://godotengine.org/)\n2. Clone this repository with all its submodules\n```\ngit clone --recursive https://github.com/ValksGodotTools/Template\n```\n\n## Roadmap\n- Average normals along edges to fix seams (only do this when not using simple normal approach)\n- Textures / Colors / Biomes!\n- Water (I need someone to help me redesign the water shader to work nicely with a sphere instead of linear plane)\n- Trees!\n- Focal point of view shader!\n- Split the chunks into further chunks!\n\n## Reminders\n- Generalize camera orbit code so you never have to write it again\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcsharpredottools%2Fplanets","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcsharpredottools%2Fplanets","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcsharpredottools%2Fplanets/lists"}