{"id":18301562,"url":"https://github.com/cyd3r/unitylogconverter","last_synced_at":"2026-05-04T10:34:14.252Z","repository":{"id":210944981,"uuid":"385400099","full_name":"cyd3r/UnityLogConverter","owner":"cyd3r","description":"Convert Unity Player logs to an SQLite database","archived":false,"fork":false,"pushed_at":"2022-02-05T08:24:06.000Z","size":11,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-06-30T06:41:07.418Z","etag":null,"topics":["converter","dotnet","log","sqlite","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/cyd3r.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2021-07-12T22:29:23.000Z","updated_at":"2022-02-05T08:24:09.000Z","dependencies_parsed_at":"2023-12-05T18:05:12.900Z","dependency_job_id":null,"html_url":"https://github.com/cyd3r/UnityLogConverter","commit_stats":null,"previous_names":["cyd3r/unitylogconverter"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/cyd3r/UnityLogConverter","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cyd3r%2FUnityLogConverter","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cyd3r%2FUnityLogConverter/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cyd3r%2FUnityLogConverter/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cyd3r%2FUnityLogConverter/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/cyd3r","download_url":"https://codeload.github.com/cyd3r/UnityLogConverter/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/cyd3r%2FUnityLogConverter/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32604315,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-04T10:08:07.713Z","status":"ssl_error","status_checked_at":"2026-05-04T10:08:02.005Z","response_time":58,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["converter","dotnet","log","sqlite","unity","unity3d"],"created_at":"2024-11-05T15:16:18.771Z","updated_at":"2026-05-04T10:34:14.225Z","avatar_url":"https://github.com/cyd3r.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Unity Log Converter\n\nUnity produces log files that are not really machine-readable. It uses for example different formatting for similar things and makes it difficult to extract information like filename or linenumber.\n\nThis tool can convert Unity logs to an SQLite database.\n\n## Usage\n\nThe tool needs to be run from the command line:\n\n    UnityLogConverter.exe Player.log output.sqlite\n\nThis will create an SQLite database file named `output.sqlite`.\n\n## Example Queries\n\nHere are some example queries that could be done with the generated database:\n\n``` sql\n-- select unique messages\nSELECT *, count(*) AS occurences\nFROM entries\nGROUP BY coalesce(filename, ROWID), line\nORDER BY source_line;\n\n-- how many messages of which type occured?\nSELECT severity, count(*) AS occurences\nFROM entries\nGROUP BY severity\nORDER BY severity;\n\n-- show only fatal error messages from latest to first\nSELECT *\nFROM entries\nWHERE severity \u003e= 2\nORDER BY source_line DESC;\n\n-- search for messages that contain a certain string\nSELECT *\nFROM entries\nWHERE message like \"%kinematic body%\"\nORDER BY source_line;\n```\n\n## Development\n\nThis tool is written as a .NET Core 3.1 application, so you need at least this version of dotnet. You can get it here: https://dotnet.microsoft.com/download\n\n1. Download and install the SDK\n1. From inside this directory, run `dotnet build -c Release`\n\nTo build a self-contained executable, run\n\n    dotnet publish -r win-x64 -c Release /p:PublishSingleFile=true\n\nThe binary will be located in `bin/Release/netcoreapp3.1/win-x64/publish`.\n\n## Known issues/TODO\n\n+ Not tested on other architectures, but in the build process it should work if you replace `win-x64` with your architecture\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcyd3r%2Funitylogconverter","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fcyd3r%2Funitylogconverter","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fcyd3r%2Funitylogconverter/lists"}