{"id":19012448,"url":"https://github.com/daanvanyperen/libgdx-artemis-quickstart","last_synced_at":"2025-04-22T23:41:06.679Z","repository":{"id":16192288,"uuid":"18938936","full_name":"DaanVanYperen/libgdx-artemis-quickstart","owner":"DaanVanYperen","description":"Quickstart template for libgdx artemis projects!","archived":false,"fork":false,"pushed_at":"2021-08-17T05:25:10.000Z","size":1711,"stargazers_count":57,"open_issues_count":3,"forks_count":25,"subscribers_count":7,"default_branch":"master","last_synced_at":"2025-04-17T16:04:09.181Z","etag":null,"topics":["artemis-odb","artemis-odb-contrib","gamedev","java","libgdx","quickstart","template"],"latest_commit_sha":null,"homepage":"","language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/DaanVanYperen.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2014-04-19T10:24:12.000Z","updated_at":"2025-03-06T07:55:41.000Z","dependencies_parsed_at":"2022-08-04T08:15:11.639Z","dependency_job_id":null,"html_url":"https://github.com/DaanVanYperen/libgdx-artemis-quickstart","commit_stats":null,"previous_names":[],"tags_count":10,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DaanVanYperen%2Flibgdx-artemis-quickstart","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DaanVanYperen%2Flibgdx-artemis-quickstart/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DaanVanYperen%2Flibgdx-artemis-quickstart/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DaanVanYperen%2Flibgdx-artemis-quickstart/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/DaanVanYperen","download_url":"https://codeload.github.com/DaanVanYperen/libgdx-artemis-quickstart/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250343671,"owners_count":21415035,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["artemis-odb","artemis-odb-contrib","gamedev","java","libgdx","quickstart","template"],"created_at":"2024-11-08T19:18:05.569Z","updated_at":"2025-04-22T23:41:06.653Z","avatar_url":"https://github.com/DaanVanYperen.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"libgdx-artemis-quickstart\n=========================\n\n[![Build Status](https://travis-ci.org/DaanVanYperen/libgdx-artemis-quickstart.svg)](https://travis-ci.org/DaanVanYperen/libgdx-artemis-quickstart)\n\nQuickstart for libgdx artemis-odb based games.\n\nPreconfigured for artemis-odb advanced features. Contains\nminimal game scaffold.s\n\n### When to use this\n\nIf you want artemis-odb with weaving, (optionally) fluid entities and\nLibGDX's gradle, a fork will get you up and running quickly.\n\nI use this as my quickstart for jam games. You are welcome \nto use it for whatever you need.\n\n### Where to start\n\nEdit `net.mostlyoriginal.game.screen.GameScreen` and start editing!\n\n### Platform cheat sheet\n\n| Platform        | [odb weaving](https://github.com/junkdog/artemis-odb/wiki/Bytecode-weaving)  | [entity factory](https://github.com/junkdog/artemis-odb/wiki/EntityFactory) | quickstart\n|-----------------|----------|----------------|--------------------\n| Desktop         | ✓        | ✓ | `gradlew desktop:run`\n| Android         | ✓        | ✓ | `gradlew android:installDebug android:run`, launch emulator first.\n| iOS             | ✓        | ✓ | `gradlew ios:launchIPhoneSimulator`\n| HTML5/GWT       | -        | ✓ | `gradlew html:superDev`, browse to `http://localhost:8080/index.html`\n\n✓ supported, - not supported\n\n### Library Versions\n\nLibGDX 1.9.9, artemis-odb 2.2.0, artemis-odb-contrib 2.4.0\n\nAlter library versions and enable gdx modules in /build.gradle\n\n### Weaving\n\nWeaving and fluid interface creation are part of the core build step.\n\nGradle plugin requires Gradle 4.6+!\n### Generating component/system matrix\n\n`gradlew generateMatrix`\n\n### GWT build speed\n\nGWT default build speed is horribly slow (10-20 minutes).\n\nBecause of this, `enableClosureCompiler` is disabled by default. Re-enable\nit in `html/build.gradle` to shrink your game a bit at the cost of 300%\ncompile time.\n\nTo speed up your builds further you can chose to limit the target browsers\nby adding a tag to `GdxDefinition.gwt.xml`.\n`\u003cset-property name=\"user.agent\" value=\"safari\" /\u003e`\n\n### GWT and Reflection\n\nGWT lacks reflection so the build process creates a reflection cache. \n\nTo use `@Wire` make sure your components, managers and systems are \nplaced under the premade component, manager and system packages.\n\nThere are TWO reflection caches, one for LibGDX, one for Artemis-ODB.\nArtemis reflection cache errors are prefixed with `artemis-odb`.\n\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdaanvanyperen%2Flibgdx-artemis-quickstart","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdaanvanyperen%2Flibgdx-artemis-quickstart","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdaanvanyperen%2Flibgdx-artemis-quickstart/lists"}