{"id":23359626,"url":"https://github.com/daizedong/uestc-mini-network-entity-design","last_synced_at":"2025-04-07T20:45:07.485Z","repository":{"id":168280959,"uuid":"480057746","full_name":"DaizeDong/UESTC-Mini-Network-Entity-Design","owner":"DaizeDong","description":"电子科技大学-计算机通信与网络技术(计通)-最小网元设计-项目一","archived":false,"fork":false,"pushed_at":"2022-04-12T04:57:59.000Z","size":18148,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-13T22:26:19.129Z","etag":null,"topics":["network-entity","uestc"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/DaizeDong.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-04-10T15:25:12.000Z","updated_at":"2024-12-06T06:28:08.000Z","dependencies_parsed_at":null,"dependency_job_id":"6dd5d3a6-52f5-4f06-96b2-345032d4488f","html_url":"https://github.com/DaizeDong/UESTC-Mini-Network-Entity-Design","commit_stats":null,"previous_names":["sanjerry007/uestc-mini-network-entity-design","daizedong/uestc-mini-network-entity-design"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DaizeDong%2FUESTC-Mini-Network-Entity-Design","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DaizeDong%2FUESTC-Mini-Network-Entity-Design/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DaizeDong%2FUESTC-Mini-Network-Entity-Design/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DaizeDong%2FUESTC-Mini-Network-Entity-Design/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/DaizeDong","download_url":"https://codeload.github.com/DaizeDong/UESTC-Mini-Network-Entity-Design/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247729463,"owners_count":20986392,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["network-entity","uestc"],"created_at":"2024-12-21T11:11:26.444Z","updated_at":"2025-04-07T20:45:07.146Z","avatar_url":"https://github.com/DaizeDong.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"## 项目环境\n\n操作系统 Windows 10，IDE 使用 Dev-C++。\n\n## 项目描述\n\n电子科技大学-计算机通信与网络技术-最小网元设计-项目一。\n\n## 实验要求\n\n### 阶段1：网络协议系\n\n完成模型层次设计，搭建雏形并测试。\n\n完成一个小项目，基于套接字的简单通信程序，客户机定时每500ms向服务器发送一个随机整数，范围在1~500之间；服务器每收到一份数据也同时产生随机整数与收到的数据相加，只有在结果大于100时才会把计算结果返回给客户机，而客户机收到超出100的结果则立即产生一个新的数据，而不是在间隔500ms后。客户机需要产生20份数据，如果有超过100的结果，总运行时间应接近10-N*0.5，N为超过100的结果的数量。\n\n### 阶段2：交互技术\n\n**基本要求：**\n\n1. 两点之间帧同步（定位）\n2. 差错检测\n3. 至少实现一种差错控制协议\n4. 简单的流量控制——对发送速度有约束\n5. 简单的点对点性能测试（受误码率影响、重传处理后的有效吞吐量）\n\n**效果：**\n\n完成应用数据产生、处理、控制——可以手动录入数据，用于单独跟踪测试，也可自动生成信源数据，测试系统可靠性和功能，收端对数据进行检查和显示。\n\n**进阶考量：**\n\n1. 端到端的差错控制协议（点到点和端到端的差错控制协议可以只选其中一层实现）\n2. 面向连接协议（较为完整）\n3. 流量控制，或者含拥塞控制的流控，参考TCP，有测量，有计算，有缓存，有动态调整\n4. 分帧，将用户单次大数据分成更适合传输的，符合流控限制的多个帧\n5. 多角度的性能测试（不同帧长及其它可调整参数下的延时、有效吞吐量等性能表现）\n6. 其它相关\n\n### 阶段3：共享技术\n\n**基本要求：**\n\n1. 完成交换机基本功能：单播目的地址判收、支持广播、有端口地址表、反向地址学习\n\n2. 简单的性能测试（含交换机的延时，有效吞吐量）\n\n**效果：**\n\n实现多网元（含交换机）间的单播交换\n\n**进阶考量：**\n\n1. 多个交换机，无生成树时环形交换机拓扑时的奇特效果\n2. （简单的）生成树算法解决环状拓扑问题\n3. 友好的应用层，方便灵活的控制——数据产生、接收数据的展示等，设计了图形化界面等\n4. 其它相关\n\n### 阶段4：交换与路由技术\n\n**基本要求：**\n\n1. 实体编址，高层实体到低层实体的地址映射技术——不一定是类似ARP的技术，总之是能解决各层实体的标定区分和数据投递\n2. 路由表，记录路由\n3. 按路由转发\n4. 端到端的信息交换\n5. 简单的性能测试（端到端吞吐量、延时）\n\n**效果：**\n\n实现多网元（含路由器）形成网状拓扑的端到端文字、图片（便于观察结果）的交流。\n\n**进阶考量：**\n\n1. 类似ARP的，即相互独立，又能方便实现高、低层地址映射的技术\n2. 实现动态路由算法\n3. 多种多层网元体系基本完整——即能实现包含交换机、路由器等设备的多种网元的端到端数据交流\n4. 多角度性能测试\n5. 友好的应用层，方便灵活的控制——数据产生、接收数据的展示等，设计了图形化界面等\n6. 为最终成果汇报制定清晰的演示计划（脚本）\n7. 统一、友好的观测、展示设计\n\n## 免责声明\n\n本项目仅供学习交流使用，作者反对一切抄袭行为。因使用项目源码导致的结果，本人不承担任何责任。\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdaizedong%2Fuestc-mini-network-entity-design","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdaizedong%2Fuestc-mini-network-entity-design","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdaizedong%2Fuestc-mini-network-entity-design/lists"}