{"id":15178474,"url":"https://github.com/danieldidiobalsamo/island_map_generator","last_synced_at":"2025-10-26T17:30:51.716Z","repository":{"id":166458991,"uuid":"461828460","full_name":"danieldidiobalsamo/island_map_generator","owner":"danieldidiobalsamo","description":"Island map editor using procedural generation, Rust and Bevy engine","archived":false,"fork":false,"pushed_at":"2023-11-18T11:29:52.000Z","size":2236,"stargazers_count":16,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-01-31T21:41:25.862Z","etag":null,"topics":["bevy","procedural-generation","rust","terrain","terrain-editor","terrain-generation"],"latest_commit_sha":null,"homepage":"","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/danieldidiobalsamo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-02-21T11:21:55.000Z","updated_at":"2025-01-21T07:10:30.000Z","dependencies_parsed_at":null,"dependency_job_id":"482be52f-e752-4583-b6e7-a61fe5ff5251","html_url":"https://github.com/danieldidiobalsamo/island_map_generator","commit_stats":{"total_commits":24,"total_committers":2,"mean_commits":12.0,"dds":0.08333333333333337,"last_synced_commit":"963a30a82c17446c684909115b3273164337c19a"},"previous_names":["danieldidiobalsamo/island_map_generator"],"tags_count":2,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/danieldidiobalsamo%2Fisland_map_generator","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/danieldidiobalsamo%2Fisland_map_generator/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/danieldidiobalsamo%2Fisland_map_generator/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/danieldidiobalsamo%2Fisland_map_generator/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/danieldidiobalsamo","download_url":"https://codeload.github.com/danieldidiobalsamo/island_map_generator/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":238375086,"owners_count":19461542,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bevy","procedural-generation","rust","terrain","terrain-editor","terrain-generation"],"created_at":"2024-09-27T15:03:43.865Z","updated_at":"2025-10-26T17:30:46.112Z","avatar_url":"https://github.com/danieldidiobalsamo.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"https://github.com/danieldidiobalsamo/island_map_generator/assets/79797812/2b459ab1-3ea4-48ea-82f8-2b841ceacc25\n# About\n\nIsland map procedural generation using Rust and Bevy engine.\nThe generator is based on Fractal Brownian motion.\n\nThe following parameters can be updated while the simulation is running:\n- texture resolution.\n- octaves: islands amount of details.\n- frequency: higher values create more islands.\n- lacunarity: how many details remains for each octave.\n- persistence: octaves contribution in the general result. Higher values produce \"rough\" islands.\n- scale: multiplier to amplify the result.\n- bias: allows to shift the result.\n- map seed.\n\nPress 'Q' to leave.\n\n# How to launch\n\n## Using cargo (recommended)\n\nInstall [bevy dependencies](https://github.com/bevyengine/bevy/blob/main/docs/linux_dependencies.md) and then just launch:\n~~~\ncargo install island_map_generator_bevy\nisland_map_generator_bevy\n~~~\n\n## Build manually\n\nInstall [bevy dependencies](https://github.com/bevyengine/bevy/blob/main/docs/linux_dependencies.md)\n\nThen clone this repository and launch :\n~~~\ncargo run --release\n~~~\n\nNote: if you want to launch as dev, make sure to add the following feature to decrease compilation time :\n~~~\ncargo run --features bevy/dynamic_linking \n~~~ \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdanieldidiobalsamo%2Fisland_map_generator","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdanieldidiobalsamo%2Fisland_map_generator","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdanieldidiobalsamo%2Fisland_map_generator/lists"}