{"id":13784373,"url":"https://github.com/danielzeller/Lowpoly-Water-Unity","last_synced_at":"2025-05-11T19:32:54.648Z","repository":{"id":50456864,"uuid":"57286403","full_name":"danielzeller/Lowpoly-Water-Unity","owner":"danielzeller","description":"Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley. ","archived":false,"fork":false,"pushed_at":"2020-11-30T11:10:45.000Z","size":8327,"stargazers_count":499,"open_issues_count":3,"forks_count":73,"subscribers_count":25,"default_branch":"master","last_synced_at":"2024-11-17T20:48:30.246Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"ShaderLab","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/danielzeller.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2016-04-28T09:04:02.000Z","updated_at":"2024-11-07T13:36:32.000Z","dependencies_parsed_at":"2022-08-27T18:41:26.324Z","dependency_job_id":null,"html_url":"https://github.com/danielzeller/Lowpoly-Water-Unity","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/danielzeller%2FLowpoly-Water-Unity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/danielzeller%2FLowpoly-Water-Unity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/danielzeller%2FLowpoly-Water-Unity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/danielzeller%2FLowpoly-Water-Unity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/danielzeller","download_url":"https://codeload.github.com/danielzeller/Lowpoly-Water-Unity/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":253621312,"owners_count":21937503,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-03T19:00:41.460Z","updated_at":"2025-05-11T19:32:53.874Z","avatar_url":"https://github.com/danielzeller.png","language":"ShaderLab","funding_links":[],"categories":["Low Poly"],"sub_categories":[],"readme":"# Lowpoly-Water-Shader-Unity\n\nA lowpoly water shader similar to the awesome water in Monument Valley.\n\nThere is a bug in the current version that turns the water completely black if the camera is not rendereing a skybox as background.  \n \n\u003cimg src=\"/1.gif?raw=true\" width=\"400\"/\u003e\n\n## Contact\n\nYou can reach me on twitter as [@zellah](https://twitter.com/zellah).\n\n## Who's behind this?\n\nDeveloped by [danielzeller.no](https://danielzeller.no)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdanielzeller%2FLowpoly-Water-Unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdanielzeller%2FLowpoly-Water-Unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdanielzeller%2FLowpoly-Water-Unity/lists"}