{"id":27022835,"url":"https://github.com/darkfated/frespawnmenu","last_synced_at":"2025-06-23T10:37:11.358Z","repository":{"id":38830033,"uuid":"411315654","full_name":"darkfated/FreSpawnmenu","owner":"darkfated","description":"The first of its kind independent new SpawnMenu for the Gmod game","archived":false,"fork":false,"pushed_at":"2024-01-05T02:37:04.000Z","size":299,"stargazers_count":6,"open_issues_count":0,"forks_count":2,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-04-04T20:42:40.881Z","etag":null,"topics":["garrysmod","gmod","spawnmenu"],"latest_commit_sha":null,"homepage":"","language":"Lua","has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/darkfated.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-09-28T14:27:16.000Z","updated_at":"2024-05-20T03:56:06.000Z","dependencies_parsed_at":"2025-04-04T20:40:01.661Z","dependency_job_id":"5082e6b5-a847-40e3-bac7-8e8258d81b3e","html_url":"https://github.com/darkfated/FreSpawnmenu","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/darkfated/FreSpawnmenu","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/darkfated%2FFreSpawnmenu","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/darkfated%2FFreSpawnmenu/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/darkfated%2FFreSpawnmenu/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/darkfated%2FFreSpawnmenu/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/darkfated","download_url":"https://codeload.github.com/darkfated/FreSpawnmenu/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/darkfated%2FFreSpawnmenu/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":261463042,"owners_count":23162075,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["garrysmod","gmod","spawnmenu"],"created_at":"2025-04-04T20:39:55.396Z","updated_at":"2025-06-23T10:37:06.347Z","avatar_url":"https://github.com/darkfated.png","language":"Lua","funding_links":[],"categories":[],"sub_categories":[],"readme":"# FreSpawnMenu\n\u003e This addon allows you to completely replace the standard SpawnMenu from Garry's Mod with a new one. `There is no single interface layout, because it is completely customized visually through the game config - you choose what it should be`.\n\u003e\n\u003e You can also use [Steam Workshop for easy installation](https://steamcommunity.com/sharedfiles/filedetails/?id=2613708971)\n\n## What languages does it support 🌍\n| Flag | Region |\n| :-: | :---------: |\n| ![](https://raw.githubusercontent.com/yammadev/flag-icons/master/png/GB%402x.png) | English |\n| ![](https://raw.githubusercontent.com/yammadev/flag-icons/master/png/RU%402x.png) | Russian |\n| ![](https://raw.githubusercontent.com/yammadev/flag-icons/master/png/TR%402x.png) | Turkey |\n\n## FatedUI \nThe FreSpawnMenu can be used with a third-party library. Thanks to this, he gets a few new opportunities. Therefore, we recommend [installing FatedUI](https://github.com/darkfated)\n\n## What opportunities does it have ❤️\n\u003e #### **General view**\n\u003e The menu has a minimalistic design\n\u003e \n\u003e \u003cimg src=\"https://github.com/darkfated/FreSpawnmenu/assets/49955245/eba8b1cc-deab-49c8-8267-58f27a5f486d\" width=\"650\" alt=\"General view\"\u003e\n\n\u003e #### **Tabs**\n\u003e You can rename, hide tabs, and conveniently switch between them\n\u003e \n\u003e \u003cimg src=\"https://github.com/darkfated/FreSpawnmenu/assets/49955245/2daf9f8d-36eb-47d4-a88a-5a58b4921492\" width=\"650\" alt=\"Tabs\"\u003e\n\n\u003e #### **Conservation**\n\u003e When you exit the game, the last open tab and the tool you used are saved. At the next opening, everything will remain in its place. Nothing else is reset, and you don't have to click on the items from the beginning.\n\n\u003e #### **ContextMenu**\n\u003e There is no need to go into Context Menu anymore. Everything from there is in FreSpawnMenu: the top panel and the list of game icons of addons (for example Player Model).\n\u003e \n\u003e \u003cimg src=\"https://github.com/darkfated/FreSpawnmenu/assets/49955245/3a2f1747-c35a-43f4-9304-a06b661a8b4d\" width=\"650\" alt=\"ContextMenu\"\u003e\n\n\u003e #### **Tools**\n\u003e Rethinking the vision of the Tool-part\n\u003e \n\u003e \u003cimg src=\"https://github.com/darkfated/FreSpawnmenu/assets/49955245/56f7b68e-71d6-4c35-8ae5-4c36cbcbefa9\" width=\"650\" alt=\"Tools\"\u003e\n\u003e\n\u003e Added favorite tools\n\u003e \n\u003e \u003cimg src=\"https://github.com/darkfated/FreSpawnmenu/assets/49955245/488eab8e-6ffa-4e23-8fc2-dff671655b67\" width=\"350\" alt=\"Favorite tools 1\"\u003e\n\u003e \n\u003e \u003cimg src=\"https://github.com/darkfated/FreSpawnmenu/assets/49955245/9e44e16c-8f37-4096-be77-96768aee9360\" width=\"300\" alt=\"Favorite tools 2\"\u003e\n\n\u003e #### **Fast interaction**\n\u003e Universal clicks are scattered throughout the interface (via the middle mouse button and the right one). This allows you to perform actions that are usually done with a lot of clicks in one click. `Example: when you click on the tool categories button with the middle mouse button, a list of all your favorite tools opens at once`.\n\n\u003e #### **Customization**\n\u003e There is a separate tool in the game, by selecting which you get to the settings menu. Here it is possible to change FreSpawnMenu beyond `recognition`.\n\u003e\n\u003e \u003cimg src=\"https://github.com/darkfated/FreSpawnmenu/assets/49955245/3571ee6c-a130-4a2a-8504-a6dd586e1563\" width=\"500\" alt=\"Customization\"\u003e\n\u003e\n\u003e An example of a radical change in settings\n\u003e\n\u003e \u003cimg src=\"https://github.com/darkfated/FreSpawnmenu/assets/49955245/6aca91cf-65b3-4127-99ce-78181d785f63\" width=\"650\" alt=\"Radical change\"\u003e\n\n\u003e #### **4K resolution**\n\u003e People with a high screen resolution suffer from the fact that the elements of the standard menu are too small. The FreSpawnMenu has `adaptive resolution`.\n\n\u003e #### **Dark theme**\n\u003e The standard menu is available only in white colors. Not everyone is comfortable with this.\n\u003e \n\u003e \u003cimg src=\"https://github.com/darkfated/FreSpawnmenu/assets/49955245/b0d760ac-6dc1-4be6-9942-12edcbc718b6\" width=\"650\" alt=\"Dark theme\"\u003e\n\n**And much more!**\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdarkfated%2Ffrespawnmenu","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdarkfated%2Ffrespawnmenu","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdarkfated%2Ffrespawnmenu/lists"}