{"id":28385358,"url":"https://github.com/datmicw/fight-scene","last_synced_at":"2026-01-29T03:07:47.841Z","repository":{"id":295010056,"uuid":"984630273","full_name":"datmicw/fight-scene","owner":"datmicw","description":"🥊 Boxing: Multi Mode Combat","archived":false,"fork":false,"pushed_at":"2025-06-08T06:14:15.000Z","size":13255,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-06-26T06:38:07.721Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"ShaderLab","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/datmicw.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-05-16T08:43:20.000Z","updated_at":"2025-06-09T07:22:41.000Z","dependencies_parsed_at":"2025-06-26T06:42:40.721Z","dependency_job_id":null,"html_url":"https://github.com/datmicw/fight-scene","commit_stats":null,"previous_names":["datmicw/fight-scene"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/datmicw/fight-scene","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/datmicw%2Ffight-scene","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/datmicw%2Ffight-scene/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/datmicw%2Ffight-scene/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/datmicw%2Ffight-scene/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/datmicw","download_url":"https://codeload.github.com/datmicw/fight-scene/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/datmicw%2Ffight-scene/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28861685,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-28T22:56:21.783Z","status":"online","status_checked_at":"2026-01-29T02:00:06.714Z","response_time":59,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-05-30T10:39:15.530Z","updated_at":"2026-01-29T03:07:47.834Z","avatar_url":"https://github.com/datmicw.png","language":"ShaderLab","funding_links":[],"categories":[],"sub_categories":[],"readme":"# 🥊 BOXING-AREA: Multi Mode Combat\n\n## 🎮 Introduction\n\n**BOXING-AREA** is a vertical 3D fighting game developed with Unity.  \nYou control your boxer to fight through various game modes with progressively increasing difficulty, smart AI, and optimized performance using Object Pooling.\n\n---\n\n## 🚀 Key Features\n\n- ✅ **3 Exciting Game Modes**:\n  - **1 vs 1**: Solo one-on-one combat.\n  - **1 vs Many**: Fight against multiple enemies alone.\n\n- 🔁 **Procedurally Generated Levels**:\n  - Automatically generates 10 levels per mode.\n  - Difficulty increases exponentially.\n  - Enemies gain more health, damage, and speed.\n  - Player stats increase slightly to keep balance.\n\n- 🤖 **Smart AI**:\n  - Enemy AI automatically targets the player.\n  - Advanced AI features such as dodging and counterattacking (under development).\n\n- 🎥 **Dynamic Camera**:\n  - Camera smoothly follows the main player across all modes.\n\n- ⚡ **Optimized Performance**:\n  - Uses Object Pooling to reuse objects and reduce lag.\n\n---\n\n## 🛠️ Technologies Used\n\n| Technology          | Purpose                                    |\n|---------------------|--------------------------------------------|\n| Unity (2023.3.56f1)     | Game engine for 3D development             |\n| C# + OOP            | Object-oriented programming for game logic|\n| MVC Pattern         | Clear separation of Model-View-Controller  |\n| Animator Controller | Manage animations (Walk, Idle, Punch)      |\n| Simple AI           | Automatic movement and attack behaviors    |\n\n---\n\n## 🧪 Level Progression System\n\n- Players level up after defeating all enemies in a level.\n- Difficulty ramps up significantly on each level.\n- Enemy stats increase faster to keep challenge high.\n- Player stats increase moderately for balance.\n\n---\n\n## 🔮 Upcoming Features\n\n- **Combo System**: Different attack combos triggered by consecutive inputs.\n- **Advanced AI**: Enemies can dodge attacks and counterattack.\n\n---\n\n## 📁 Project Structure\n\n- **Scripts/**: Contains C# scripts following MVC architecture.\n- **Prefabs/**: Ready-to-use game object prefabs.\n- **Animations/**: Animation controllers and clips.\n- **Scenes/**: Game scenes.\n- **UI/**: User interface prefabs and scripts.\n\n---\n## 🖼️ Images\n\n\u003ctable\u003e\n  \u003ctr\u003e\n    \u003ctd align=\"center\"\u003e\n      \u003cimg src=\"https://github.com/user-attachments/assets/327081db-91c0-4b8f-a5ce-1a0c4f879be9\" width=\"250\"/\u003e\n      \u003cbr/\u003e\n      \u003cb\u003eMain Menu\u003c/b\u003e\n    \u003c/td\u003e\n    \u003ctd align=\"center\"\u003e\n      \u003cimg src=\"https://github.com/user-attachments/assets/b59202f9-f57e-4420-bea1-ff02b23c9074\" width=\"250\"/\u003e\n      \u003cbr/\u003e\n      \u003cb\u003eLevel Start Screen\u003c/b\u003e\n    \u003c/td\u003e\n    \u003ctd align=\"center\"\u003e\n      \u003cimg src=\"https://github.com/user-attachments/assets/ca8b83f5-31e2-4ec4-b69a-3c16d531738b\" width=\"250\"/\u003e\n      \u003cbr/\u003e\n      \u003cb\u003eIn-Game Combat\u003c/b\u003e\n    \u003c/td\u003e\n  \u003c/tr\u003e\n\u003c/table\u003e\n\n---\n\n## 📌 How to Run\n\n1. Open the project in Unity Editor (version 2022.3.56f1 or later).\n2. Open the main scene from the Scenes folder.\n3. Press Play to start the game.\n4. Select a game mode and enjoy the fight.\n\n---\n\nThank you for your interest in **BOXING-AREA**! Enjoy your fighting experience!\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdatmicw%2Ffight-scene","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdatmicw%2Ffight-scene","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdatmicw%2Ffight-scene/lists"}