{"id":34692999,"url":"https://github.com/deadronos/vanidleprobes","last_synced_at":"2026-04-20T01:01:16.227Z","repository":{"id":322529443,"uuid":"1089870201","full_name":"deadronos/VanIdleProbes","owner":"deadronos","description":null,"archived":false,"fork":false,"pushed_at":"2026-03-17T15:13:03.000Z","size":1517,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-03-18T04:47:58.099Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"https://deadronos.github.io/VanIdleProbes/","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/deadronos.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2025-11-04T23:32:06.000Z","updated_at":"2026-03-17T15:15:39.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/deadronos/VanIdleProbes","commit_stats":null,"previous_names":["deadronos/vanidleprobes"],"tags_count":7,"template":false,"template_full_name":null,"purl":"pkg:github/deadronos/VanIdleProbes","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/deadronos%2FVanIdleProbes","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/deadronos%2FVanIdleProbes/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/deadronos%2FVanIdleProbes/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/deadronos%2FVanIdleProbes/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/deadronos","download_url":"https://codeload.github.com/deadronos/VanIdleProbes/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/deadronos%2FVanIdleProbes/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32028547,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-20T00:18:06.643Z","status":"ssl_error","status_checked_at":"2026-04-20T00:17:31.068Z","response_time":55,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-12-24T22:04:07.456Z","updated_at":"2026-04-20T01:01:16.221Z","avatar_url":"https://github.com/deadronos.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Von Idle Probes\n\n**Von Idle Probes** is an incremental clicker/idle game built with React, TypeScript, and Vite. You act as the origin node of a self-replicating Von Neumann probe swarm, tasked with exploring the galaxy, gathering resources, and ensuring the survival of your lineage against entropy.\n\n## Features\n\n- **Incremental Progression**: Gather resources (Metal, Energy, Data, Probes) to build units.\n- **Unit Management**: Construct Harvesters, Foundries, Fabricators, and more to automate production.\n- **Upgrades**: Unlock powerful technologies like Autonomy Firmware and Dyson Sheaths to boost efficiency.\n- **Prestige Mechanics**:\n  - **Cycle Reboot**: Reset for \"Stored Knowledge\" and permanent bonuses.\n  - **Continuum Fork**: A higher-tier reset that resets cycles but grants \"Prime Archives\" and massive boosts.\n- **Offline Progress**: Simulation continues even when the tab is closed, calculating gains upon return.\n- **Save System**: Autosave, manual save, and export/import functionality (JSON).\n- **Responsive UI**: A clean, dark-themed cosmic interface with real-time feedback.\n\n## Project Structure\n\nThe codebase is organized as follows:\n\n- **`src/`**: Source code root.\n  - **`main.tsx`**: Entry point.\n  - **`App.tsx`**: Main game component and UI logic.\n  - **`game/`**: Core game logic (agnostic of UI).\n    - **`config.ts`**: Type definitions, constants, and balancing configuration.\n    - **`engine.ts`**: Production calculations and offline simulation logic.\n    - **`save.ts`**: Save file schema, migration logic, and storage handling.\n  - **`assets/`**: Static assets (if any).\n- **`scripts/`**: Utility scripts for build/test environment patching.\n- **`public/`**: Static public files.\n\n## Getting Started\n\n### Prerequisites\n\n- Node.js (v18+ recommended)\n- npm\n\n### Installation\n\n1.  Clone the repository:\n    ```bash\n    git clone https://github.com/deadronos/VanIdleProbes.git\n    cd VanIdleProbes\n    ```\n\n2.  Install dependencies:\n    ```bash\n    npm install\n    ```\n\n### Development\n\nTo start the local development server with Hot Module Replacement (HMR):\n\n```bash\nnpm run dev\n```\n\nOpen your browser to the URL shown (usually `http://localhost:5173`).\n\n### Building\n\nTo build the project for production:\n\n```bash\nnpm run build\n```\n\nThe output will be in the `dist/` directory.\n\n### Preview\n\nTo preview the production build locally:\n\n```bash\nnpm run preview\n```\n\n### Testing\n\nRun the test suite using Vitest:\n\n```bash\nnpm test\n```\n\n### Linting\n\nLint the codebase using ESLint:\n\n```bash\nnpm run lint\n```\n\n## Gameplay Guide\n\n1.  **Start**: You begin with a small cache of resources.\n2.  **Build**: Purchase **Harvester Drones** to get Metal, then **Foundries** for Energy.\n3.  **Expand**: Build **Autofabricators** to create Probes and explore distance.\n4.  **Research**: Use **Archive Spires** to generate Data and unlock upgrades.\n5.  **Survive**: Watch your Entropy! If it gets too high, production slows. Build **Entropy Dampers** or pay for manual stabilization.\n6.  **Prestige**:\n    - Reach distance and data milestones to **Reboot the Cycle**.\n    - After several cycles, perform a **Continuum Fork** for massive multipliers.\n\n## License\n\n[MIT](LICENSE) (or whichever license applies)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdeadronos%2Fvanidleprobes","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdeadronos%2Fvanidleprobes","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdeadronos%2Fvanidleprobes/lists"}