{"id":22912715,"url":"https://github.com/demindiro/godot_rapier3d","last_synced_at":"2025-07-19T20:12:22.370Z","repository":{"id":44408124,"uuid":"350870512","full_name":"Demindiro/godot_rapier3d","owner":"Demindiro","description":"Godot bindings for the Rapier3D physics engine","archived":false,"fork":false,"pushed_at":"2021-07-23T14:48:16.000Z","size":1513,"stargazers_count":44,"open_issues_count":7,"forks_count":2,"subscribers_count":4,"default_branch":"master","last_synced_at":"2025-05-09T02:11:21.491Z","etag":null,"topics":["engine","godot","godot-bindings"],"latest_commit_sha":null,"homepage":"","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Demindiro.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2021-03-23T22:06:25.000Z","updated_at":"2024-12-16T00:27:06.000Z","dependencies_parsed_at":"2022-07-15T10:19:30.228Z","dependency_job_id":null,"html_url":"https://github.com/Demindiro/godot_rapier3d","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/Demindiro/godot_rapier3d","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Demindiro%2Fgodot_rapier3d","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Demindiro%2Fgodot_rapier3d/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Demindiro%2Fgodot_rapier3d/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Demindiro%2Fgodot_rapier3d/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Demindiro","download_url":"https://codeload.github.com/Demindiro/godot_rapier3d/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Demindiro%2Fgodot_rapier3d/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":263715326,"owners_count":23500242,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["engine","godot","godot-bindings"],"created_at":"2024-12-14T04:29:39.875Z","updated_at":"2025-07-05T09:06:11.551Z","avatar_url":"https://github.com/Demindiro.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Godot bindings for the Rapier3D physics library\n\n## How to use\n  There are two parts:\n\n  * A Godot module which must be compiled with the engine. This is necessary to\n    communicate with the library through the PhysicsServer\n  * A library with the actual bindings\n\n## Linux:\n\n  - Run `module/generate.py` first\n  - Then, either make a symlink or copy the contents of `module` to the engine source `modules/pluggable_physics`\n  - Build the engine\n  - Build the library with the provided `Makefile` using `make`\n  - Set `3d/physics_engine` to `Custom`\n\n## Windows:\n  - Run `python module/generate.py`\n  - Copy `module/api.json` to `rapier3d/api.json`\n  - Then, either make a symlink or copy the contents of `module` to the engine source `modules/pluggable_physics`\n  - Build the engine\n  - Build the library following these steps:\n    - ensure `LIBCLANG_PATH` environment variable is set to llvm's bin folder containing `libclang.dll`\n    - `rustup default nightly-msvc`\n      - If you get an error try: `cargo update`\n    - run `build_win.bat`\n  - Set `3d/physics_engine` to `Custom`\n\nIf you have difficulties, please contact me or open an issue.\n\n# The editor may crash if you keep `3d/physics_engine` set to `Custom`. If it does, uncomment it in `project.godot`\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdemindiro%2Fgodot_rapier3d","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdemindiro%2Fgodot_rapier3d","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdemindiro%2Fgodot_rapier3d/lists"}