{"id":15045960,"url":"https://github.com/denoland/tic-tac-toe","last_synced_at":"2025-07-04T21:32:22.395Z","repository":{"id":158360827,"uuid":"627924749","full_name":"denoland/tic-tac-toe","owner":"denoland","description":"A global, real-time multiplayer TicTacToe game for Deno 🦕","archived":false,"fork":false,"pushed_at":"2023-12-11T15:58:33.000Z","size":346,"stargazers_count":81,"open_issues_count":2,"forks_count":8,"subscribers_count":13,"default_branch":"main","last_synced_at":"2025-01-30T06:11:15.691Z","etag":null,"topics":["deno","fresh","kv","real-time","tic-tac-toe"],"latest_commit_sha":null,"homepage":"https://tic-tac-toe-game.deno.dev","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/denoland.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-04-14T13:57:18.000Z","updated_at":"2025-01-03T16:22:44.000Z","dependencies_parsed_at":"2023-11-18T23:22:55.623Z","dependency_job_id":"3ce4a6fb-6b65-46b9-a600-f6b82fc78d35","html_url":"https://github.com/denoland/tic-tac-toe","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/denoland%2Ftic-tac-toe","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/denoland%2Ftic-tac-toe/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/denoland%2Ftic-tac-toe/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/denoland%2Ftic-tac-toe/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/denoland","download_url":"https://codeload.github.com/denoland/tic-tac-toe/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":237221176,"owners_count":19274447,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["deno","fresh","kv","real-time","tic-tac-toe"],"created_at":"2024-09-24T20:52:31.342Z","updated_at":"2025-02-05T00:31:27.710Z","avatar_url":"https://github.com/denoland.png","language":"TypeScript","funding_links":[],"categories":["TypeScript"],"sub_categories":[],"readme":"# Tic-Tac-Toe\n\nThis is a global, real-time multiplayer Tic-Tac-Toe game written in Deno. It\npersists game states in a Deno KV store, and synchronizes game state between\nclients using the `watch()` feature of Deno KV.\n\n## Features\n\n- Real-time multiplayer game\n- Persistent game state and coordination using Deno KV\n- Uses GitHub OAuth for authentication\n\nThis project is hosted on Deno Deploy:\n\n- Served from 35 edge locations around the world\n- Scales automatically\n- Data is a globally distributed Deno KV store with no setup required\n- Code is deployed automatically when pushed to GitHub\n- Automatic HTTPS (even for custom domains)\n- Free for most hobby use cases\n\n## Example\n\nYou can try out the game at https://tic-tac-toe-game.deno.dev\n\n![Screenshot](./static/screenshot.png)\n\n## Development\n\nTo develop locally, you must create a GitHub OAuth application and set the\nfollowing environment variables in a `.env` file:\n\n```\nGITHUB_CLIENT_ID=...\nGITHUB_CLIENT_SECRET=...\n```\n\nYou can create a GitHub OAuth application at\nhttps://github.com/settings/applications/new. Set the callback URL to\n`http://localhost:8000/auth/oauth2callback`.\n\nYou can then start the local development server:\n\n```\ndeno task start\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdenoland%2Ftic-tac-toe","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdenoland%2Ftic-tac-toe","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdenoland%2Ftic-tac-toe/lists"}