{"id":20806170,"url":"https://github.com/devvoid/triskele","last_synced_at":"2026-03-19T17:36:39.330Z","repository":{"id":194505222,"uuid":"315479102","full_name":"devvoid/Triskele","owner":"devvoid","description":"Dialog tree editor for the Godot game engine.","archived":false,"fork":false,"pushed_at":"2021-01-20T01:54:16.000Z","size":573,"stargazers_count":1,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-01-18T13:26:21.460Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/devvoid.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2020-11-24T00:52:37.000Z","updated_at":"2023-08-08T11:03:39.000Z","dependencies_parsed_at":"2023-09-13T18:04:35.002Z","dependency_job_id":null,"html_url":"https://github.com/devvoid/Triskele","commit_stats":null,"previous_names":["devvoid/triskele"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/devvoid%2FTriskele","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/devvoid%2FTriskele/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/devvoid%2FTriskele/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/devvoid%2FTriskele/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/devvoid","download_url":"https://codeload.github.com/devvoid/Triskele/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243150778,"owners_count":20244458,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-17T19:18:25.929Z","updated_at":"2025-12-24T10:42:41.190Z","avatar_url":"https://github.com/devvoid.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Triskele\nAn open-source dialog tree editor made with the Godot Engine.\n\n## Usage\nSee [the user guide](USAGE.md)\n\n## Todo\n- Multiple language support. It's *almost* there, but just needs a bit more work before it's ready.\n  - Adding languages will be done via the Edit menu button\n  - A default, \"primary\" language will be defined, which determines what language is used as a fallback if an invalid language is requested, as well as what language will be used for the Dialog node previews.\n- Further backup support. As of right now, backups are created and stored to `user://backups/*.bck`, but there isn't a method to restore said backups in the event of a crash. This will take more UI work than I can commit to right now; for now, just copy the backups by hand if necessary.\n- Saving translations to a different folder than the main TRIS file. Godot generates a lot of additional files which can clutter up a folder if you save multiple dialog trees to one location (especially if the game supports multiple languages). Saving/loading can probably handle this as-is, determining the translation filepath just needs to be split into its own variable and given its own save dialog.\n  - Saving to a hardcoded Translations/ subfolder would probably work as a temporary thing until the UI stuff can be done.\n\n## License\nThis repository is available under the MIT License. See [LICENSE](LICENSE) for more information.\n\n### Contributing\nUnless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you shall be licensed as above, without any additional terms or conditions.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdevvoid%2Ftriskele","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdevvoid%2Ftriskele","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdevvoid%2Ftriskele/lists"}