{"id":14960916,"url":"https://github.com/dillonhandyside/devn-dialogueeditorforvisualnovels","last_synced_at":"2025-10-24T19:30:42.809Z","repository":{"id":188050542,"uuid":"184668047","full_name":"DillonHandyside/DEVN-DialogueEditorForVisualNovels","owner":"DillonHandyside","description":"A custom Unity Editor tool. 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A node-based graph editor for creating visual novel scenes.\n\n\u003ca href=\"https://ibb.co/r49Qwnz\"\u003e\u003cimg src=\"https://i.ibb.co/bzt6KpC/sample-Screenshot.png\" alt=\"sample-Screenshot\" border=\"0\"\u003e\u003c/a\u003e\u003cbr /\u003e\u003ca target='_blank' href='https://imgbb.com/'\u003e\u003c/a\u003e\u003cbr/\u003e\n\n## Features\n\u003e DEVN offers all of the expected functionality and features that are provided with a visual novel. This includes:\n\n* Audio (BGM, ambience, SFX \u0026 voice)\n* Backgrounds (includes CGs)\n* Characters\n* Dialogue\n* Choices, conditions \u0026 branching paths\n* Auto \u0026 Log\n* Save/Load *(coming soon)*\n* Settings *(coming soon)*\n\n\n## Installation\n\u003e Follow these instructions to set-up DEVN for your Unity Project.\n\n### Clone\n* Clone this repository using ``` https://github.com/DillonHandyside/DEVN-DialogueEditorforVisualNovels.git/trunk ```\n* Or, alternatively, download the .zip file containing the repository.\n\n### Directory\n* Ensure the DEVN folder is placed inside of the assets folder of your Unity Project, e.g. ``` UnityProject\\Assets\\DEVN\\ ```\n* Installation complete!\n\n\n## Quick-start\n\u003e Follow these instructions to get started using DEVN. \n\n### Scene set-up\n* In the project view, navigate to ``` DEVN/Prefabs/ ``` and locate the prefab named *\"DEVN Canvas\"*\n* Drag and drop said prefab on to the scene hierarchy\n\n### Creating a DEVN scene\n* In the project view, navigate to a folder that you would like to create your DEVN scenes in\n* Right-click, and select ``` Create/DEVN/Scene ```\n* Remember the *\"DEVN Canvas\"* prefab that was placed on the hierarchy? Navigate to the *\"Scene Manager\"* component and set the newly created DEVN scene as the *\"Start Scene\"*\n\n### Editing a DEVN scene\n* To open the scene editor window, under the Unity toolbar, navigate to ``` Window/DEVN/Scene Editor ```\n* In the scene editor window, under *\"Current Scene\"*, select your newly created DEVN scene\n\n### Congratulations!\n* You are now ready to edit your scene! Try right-clicking on the graph and have a look at each node and their properties\n* *Hint: Try starting with a background node! Most visual novel scenes will need a background at the start of the scene*\n\n\u003e For a more detailed explanation, refer to the FAQs, and/or internal documentation.\n\n\n## FAQ\n\u003e to do\n\n\n## Contact\n\u003e Reach out to me on one of these platforms for support/enquiries.\n\n* Website: ``` to do ```\n* Email: \t\t [dj_handyside@hotmail.com](mailto:dj_handyside@hotmail.com?subject=[GitHub]%20DEVN%20Enquiry)\n* Twitter:\t [@DillonHandyside](https://twitter.com/DillonHandyside)\n\n\n## Special Thanks\n\u003e Here are a few notable people who helped me out on this project! :)\n\n##### Devin Stewart (Zelus) - Character Artist\n* Instagram: [z.elus](https://www.instagram.com/z.elus/)\n* Twitter:   [@z_elus](https://twitter.com/z_elus)\n\n##### Dale Giroud-Grumley - Designer\n* Twitter:   [@Delicious_Hams](https://twitter.com/Delicious_Hams)\n\n##### Christopher Poermandya (Chrispy) - Designer \n* Twitter:   [@ChrispyDesign](https://twitter.com/ChrispyDesign)\n\n##### Drake Barclay - Programmer\n* Github:    [Pyromage](https://github.com/ThePyromage)\n\nAnd finally, shoutout to the Discord boys (for \"ooh\"ing and \"aah\"ing at my gifs and screenshots)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdillonhandyside%2Fdevn-dialogueeditorforvisualnovels","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdillonhandyside%2Fdevn-dialogueeditorforvisualnovels","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdillonhandyside%2Fdevn-dialogueeditorforvisualnovels/lists"}