{"id":13676598,"url":"https://github.com/discosultan/VulkanCore","last_synced_at":"2025-04-29T07:32:55.213Z","repository":{"id":56054642,"uuid":"80310100","full_name":"discosultan/VulkanCore","owner":"discosultan","description":"Vulkan 1.0 graphics and compute API bindings for .NET Standard","archived":false,"fork":false,"pushed_at":"2020-12-02T21:04:13.000Z","size":1388,"stargazers_count":169,"open_issues_count":11,"forks_count":27,"subscribers_count":19,"default_branch":"master","last_synced_at":"2025-04-24T07:49:37.367Z","etag":null,"topics":["c-sharp","dotnet-standard","gpgpu","gpu","graphics","netstandard","vulkan"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/discosultan.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2017-01-28T20:53:44.000Z","updated_at":"2025-04-22T23:14:38.000Z","dependencies_parsed_at":"2022-08-15T12:20:20.793Z","dependency_job_id":null,"html_url":"https://github.com/discosultan/VulkanCore","commit_stats":null,"previous_names":[],"tags_count":5,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/discosultan%2FVulkanCore","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/discosultan%2FVulkanCore/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/discosultan%2FVulkanCore/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/discosultan%2FVulkanCore/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/discosultan","download_url":"https://codeload.github.com/discosultan/VulkanCore/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":251456053,"owners_count":21592285,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["c-sharp","dotnet-standard","gpgpu","gpu","graphics","netstandard","vulkan"],"created_at":"2024-08-02T13:00:30.152Z","updated_at":"2025-04-29T07:32:50.203Z","avatar_url":"https://github.com/discosultan.png","language":"C#","readme":"# VulkanCore\n\n[![NuGet Pre Release](https://img.shields.io/nuget/vpre/VulkanCore.svg)](https://www.nuget.org/packages/VulkanCore)\n[![Vulkan](https://img.shields.io/badge/vulkan-1.0.69-brightgreen.svg)](https://www.khronos.org/vulkan/)\n[![.NET Standard](https://img.shields.io/badge/netstandard-1.3-brightgreen.svg)](https://github.com/dotnet/standard/blob/master/docs/versions.md)\n[![AppVeyor Build Status](https://img.shields.io/appveyor/ci/discosultan/vulkancore.svg?label=windows)](https://ci.appveyor.com/project/discosultan/vulkancore)\n[![Travis Build Status](https://img.shields.io/travis/discosultan/VulkanCore.svg?label=unix)](https://travis-ci.org/discosultan/VulkanCore)\n\n\u003e :warning: This project is no longer in active development. It fully implements the latest 1.0 version of Vulkan. Bugs in the core project will still be fixed and contributions for versions 1.1 and 1.2+ are welcome. Please see the \"Related Work\" list below for alternatives.\n\n- [Introduction](#introduction)\n- [Building](#building)\n- [Samples](#samples---)\n- [Tests](#tests--)\n- [Related Work](#related-work)\n\n## Introduction\n\nVulkanCore is a thin cross-platform object-oriented wrapper around the Vulkan C API. It supports .NET Core, .NET Framework and Mono.\n\n**Why yet another set of bindings?** While most of the alternatives use a generator-based approach, these bindings do not. This means:\n\nPros:\n- Full control over the API including high quality code documentation\n- Easier to contribute - no need to understand a generator\n\nCons:\n- Requires manual work to keep up to date with the Vulkan API registry\n- Cumbersome to modify the fundamentals - impossible to simply regenerate everything\n\n## Building\n\n[Visual Studio 2017](https://www.visualstudio.com/vs/whatsnew/) or equivalent tooling is required to successfully compile the source. The tooling must support the *new .csproj format* and *C# 7* language features. Latest [Rider](https://www.jetbrains.com/rider/), [Visual Studio Code](https://code.visualstudio.com/) or [MonoDevelop](http://www.monodevelop.com/) should all work but have not been tested.\n\n## Samples \u003cimg height=\"24\" src=\"Assets/Windows64.png\"\u003e \u003cimg height=\"24\" src=\"Assets/Android64.png\"\u003e \u003cimg height=\"24\" src=\"Assets/MacOS64.png\"\u003e\n\nVulkan-capable graphics hardware and drivers are required to run the samples. Win32 samples are based on WinForms (.NET Framework) and Android ones on Xamarin (Mono).\n\n\u003ctable\u003e\n  \u003ctr\u003e\n    \u003ctd\u003e\u003cimg src=\"Assets/ClearScreen.jpg\" alt=\"ClearScreen\"\u003e\u003c/td\u003e\n    \u003ctd\u003e\n      \u003ca href=\"Samples/Shared/01-ClearScreen\"\u003eClearScreen\u003c/a\u003e\n      \u003cp\u003eSets up a window and clears it to a solid color\u003c/p\u003e\n    \u003c/td\u003e\n  \u003c/tr\u003e\n  \u003ctr\u003e\n    \u003ctd\u003e\u003cimg src=\"Assets/ColoredTriangle.jpg\" alt=\"ColoredTriangle\"\u003e\u003c/td\u003e\n    \u003ctd\u003e\n      \u003ca href=\"Samples/Shared/02-ColoredTriangle\"\u003eColoredTriangle\u003c/a\u003e\n      \u003cp\u003eRenders a colored triangle defined in a vertex shader\u003c/p\u003e\n    \u003c/td\u003e\n  \u003c/tr\u003e\n  \u003ctr\u003e\n    \u003ctd\u003e\u003cimg src=\"Assets/TexturedCube.jpg\" alt=\"TexturedCube\"\u003e\u003c/td\u003e\n    \u003ctd\u003e\n      \u003ca href=\"Samples/Shared/03-TexturedCube\"\u003eTexturedCube\u003c/a\u003e\n      \u003cp\u003eCreates a rotating textured cube mesh\u003c/p\u003e\n    \u003c/td\u003e\n  \u003c/tr\u003e\n  \u003ctr\u003e\n    \u003ctd\u003e\u003cimg src=\"Assets/ComputeParticles.jpg\" alt=\"ComputeParticles\"\u003e\u003c/td\u003e\n    \u003ctd\u003e\n      \u003ca href=\"Samples/Shared/04-ComputeParticles\"\u003eComputeParticles\u003c/a\u003e\n      \u003cp\u003eSimulates 2D particles using a compute shader\u003c/p\u003e\n    \u003c/td\u003e\n  \u003c/tr\u003e\n\u003c/table\u003e\n\n## Tests \u003cimg height=\"24\" src=\"Assets/Windows64.png\"\u003e \u003cimg height=\"24\" src=\"Assets/Ubuntu64.png\"\u003e\n\nIn order to provide a certain level of *functional correctness*, the project aims to achieve *full statement coverage* for the *core API*. Tests are built using [xUnit](https://xunit.github.io/) and .NET Core and have been tested on Ubuntu and Windows platforms.\n\nNote that it's difficult to test vendor specific extensions due to requirements for specialized hardware/drivers - therefore, covering them at this point is not planned.\n\n## Related Work\n\n- [VulkanSharp](https://github.com/mono/VulkanSharp)\n- [SharpVulkan](https://github.com/jwollen/SharpVulkan)\n- [SharpVk](https://github.com/FacticiusVir/SharpVk)\n- [vk](https://github.com/mellinoe/vk)\n- [Vortice.Vulkan](https://github.com/amerkoleci/Vortice.Vulkan)\n","funding_links":[],"categories":["Uncategorized","C#"],"sub_categories":["Uncategorized"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdiscosultan%2FVulkanCore","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdiscosultan%2FVulkanCore","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdiscosultan%2FVulkanCore/lists"}